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https://github.com/microsoft/vcpkg.git
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e7e328cf9d
* [many ports] call vcpkg_fixup_pkgconfig() The ports generate pc files, but don't call vcpkg_fixup_pkgconfig() so that there are absolute paths in the pc files * Update port-version for armadillo and polyclipping. * Update version database. Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
34 lines
1.2 KiB
CMake
34 lines
1.2 KiB
CMake
if(EXISTS "${CURRENT_INSTALLED_DIR}/include/fluidsynth/settings.h")
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message(FATAL_ERROR "Can't build fluidlite if fluidsynth is installed. Please remove fluidsynth, and try to install fluidlite again if you need it.")
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endif()
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO divideconcept/FluidLite
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REF fdd05bad03cdb24d1f78b5fe3453842890c1b0e8
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SHA512 8118bec2cb5ee48b8064ed2111610f1917ee8e6f1dc213121b2311d056da21d7f618ef50735e7653d2cccf1e96652f3ccf026101fccb9863448008918add53e0
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HEAD_REF master
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)
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string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" FLUIDLITE_BUILD_STATIC)
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string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "dynamic" FLUIDLITE_BUILD_SHARED)
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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PREFER_NINJA
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OPTIONS
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-DFLUIDLITE_BUILD_STATIC=${FLUIDLITE_BUILD_STATIC}
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-DFLUIDLITE_BUILD_SHARED=${FLUIDLITE_BUILD_SHARED}
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-DCMAKE_WINDOWS_EXPORT_ALL_SYMBOLS=ON
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)
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vcpkg_install_cmake()
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# Remove unnecessary files
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
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# Handle copyright
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file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
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vcpkg_fixup_pkgconfig()
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