vcpkg/ports/io2d/portfile.cmake
Stefano Sinigardi 5898891125 [openexr,openimageio,suitesparse,theia] updates for non-win32 (#6371)
* [openexr,openimageio,suitesparse,theia] updates for non-win32

* [theia] use only valid cmake symbols

* [suitesparse] Fix build

* [lapack] still not properly integrating with other ports

* [lapack] intercept cmake module calls and substitute them with our defs

* [suitesparse,clapack] fixes for proper integration

* [ceres,clapack] bump CONTROL

* [suitesparse] remove unnecessary defs

* [clapack] improve wrapper logic

* [WIN32] remove wrong symbol

* [clapack] fix wrapper integration

* [Accelerate] use best framework when available

* [clapack] separate config from wrapper

* [clapack] fix paths and filenames

* [mlpack,armadillo,clapack] improve library handling

* [mlpack] remove unnecessary cmake option

* [clp,coinutils,osi,liblemon] dependencies of openmvg, improve compatibility with non-win32

* [openmvg] fix for case-sensitive filesystems

* [clp,coinutils,osi] simplify CMakeLists removing many unnecessary steps

* [sophus] Force rebuild

* [theia] fixes for linux, part1

* [io2d] remove broken sintax

* [fontconfig] bump version to remove CI cached failure

* [theia] fixes for linux, part2

* [theia] remove unnecessary empty folders and comments from portfile

* [theia] use correct build type removing forced vars in cmakelists.txt

* [openmvg] add missing suitesparse target detection

* [sophus] fix Suitesparse dependency

* [sophus,openmvg] use suitesparse lowercase for module compatibility on case-sensitive filesystems

* [suitesparse] fixes for case-sensitive filesystems

* [openmvg] use correct Eigen3 name for case-sensitive filesystems

* [sophus] trigger rebuild

* [shogun] use modern vcpkg style

* [shogun] add missing cmake system processor symbol
2019-05-31 15:48:17 -07:00

55 lines
1.8 KiB
CMake

# Allow use of vcpkg functions
include(vcpkg_common_functions)
# For now, io2d is always a static library.
vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO cpp-io2d/P0267_RefImpl
REF 21ae92c8be6916034e6e18f08aa57899a975dfb0
SHA512 5b674f98ca7705d6901af339a4189d5ce4f2c3118bfb99430734f355159602f177bc8d1b345c3a2f17947a62547553f7b91747a1f16da063707a4da7f990391d
HEAD_REF master
PATCHES find-package.patch
)
# Configure the library, using CMake
if (VCPKG_CMAKE_SYSTEM_NAME STREQUAL Darwin)
set(IO2D_DEFAULT_OPTION "-DIO2D_DEFAULT=COREGRAPHICS_MAC")
endif()
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
OPTIONS
-DIO2D_WITHOUT_SAMPLES=1
-DIO2D_WITHOUT_TESTS=1
-DCMAKE_INSTALL_INCLUDEDIR:STRING=include
${IO2D_DEFAULT_OPTION}
)
# Build + install the library, using CMake
vcpkg_install_cmake()
# Don't have duplicate header files in both include/ and debug/include/ folders
# (within <vcpkg-root>/installed/io2d_*/, as installed by vcpkg_install_cmake()):
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/io2d)
if (NOT VCPKG_CMAKE_SYSTEM_NAME STREQUAL Darwin)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/io2d/io2dConfig.cmake ${CURRENT_PACKAGES_DIR}/share/io2d/io2dTargets.cmake)
file(WRITE ${CURRENT_PACKAGES_DIR}/share/io2d/io2dConfig.cmake "
include(CMakeFindDependencyMacro)
find_dependency(unofficial-cairo CONFIG)
find_dependency(unofficial-graphicsmagick CONFIG)
include(\${CMAKE_CURRENT_LIST_DIR}/io2dTargets.cmake)
")
endif()
file(INSTALL ${SOURCE_PATH}/LICENSE.md DESTINATION ${CURRENT_PACKAGES_DIR}/share/io2d RENAME copyright)
vcpkg_test_cmake(PACKAGE_NAME io2d)