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2c26c9aff1
* [imgui] Update to 1.89 * [imgui] Update version files * [imgui] Update to 1.89.1 * [imgui] Update version files * [ogre] Fix build failure on imgui 1.89 * [ogre] Update version files * [imgui-sfml] Fix build failure on imgui 1.89 * [imgui-sfml] Update version files * [milerius-sfml-imgui] Fix build failure on imgui 1.89 * [milerius-sfml-imgui] Update version files * [imgui] Modernize port * [imgui] Update version files * bump port version * version * version... again Co-authored-by: Javier Matos Denizac <javier.matosd@gmail.com>
23 lines
924 B
Diff
23 lines
924 B
Diff
diff --git a/sfml-imgui/imgui-SFML.cpp b/sfml-imgui/imgui-SFML.cpp
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index 36a1a91..cacc9a8 100644
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--- a/sfml-imgui/imgui-SFML.cpp
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+++ b/sfml-imgui/imgui-SFML.cpp
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@@ -159,7 +159,7 @@ namespace
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// Returns first id of connected joystick
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unsigned int getConnectedJoystickId();
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- void updateJoystickActionState(ImGuiIO& io, ImGuiNavInput_ action);
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+ void updateJoystickActionState(ImGuiIO& io, ImGuiNavInput action);
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void updateJoystickDPadState(ImGuiIO& io);
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void updateJoystickLStickState(ImGuiIO& io);
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}
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@@ -734,7 +734,7 @@ namespace
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ImGui::SFML::SetJoytickLStickThreshold(5.f);
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}
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- void updateJoystickActionState(ImGuiIO& io, ImGuiNavInput_ action)
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+ void updateJoystickActionState(ImGuiIO& io, ImGuiNavInput action)
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{
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bool isPressed = sf::Joystick::isButtonPressed(s_joystickId, s_joystickMapping[action]);
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io.NavInputs[action] = isPressed ? 1.0f : 0.0f;
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