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https://github.com/microsoft/vcpkg.git
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0f161f9e12
* [discord-game-sdk] Added required flag for compiling * [discord-game-sdk] Added patch for fixing cstdint issue * [discord-game-sdk] Bumped version for patch * [discord-game-sdk] Formatting Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
54 lines
2.6 KiB
CMake
54 lines
2.6 KiB
CMake
vcpkg_fail_port_install(ON_ARCH "arm" "arm64" ON_TARGET "android" "uwp")
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if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86" AND NOT VCPKG_TARGET_IS_WINDOWS)
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vcpkg_fail_port_install(MESSAGE "The GameSDK only supports x86 on Windows." ALWAYS)
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endif()
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vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)
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vcpkg_download_distfile(ARCHIVE
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URLS https://dl-game-sdk.discordapp.net/2.5.6/discord_game_sdk.zip
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FILENAME discord_game_sdk.zip
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SHA512 4c8f72c7bdf92bc969fb86b96ea0d835e01b9bab1a2cc27ae00bdac1b9733a1303ceadfe138c24a7609b76d61d49999a335dd596cf3f335d894702e2aa23406f
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)
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vcpkg_extract_source_archive_ex(
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OUT_SOURCE_PATH SOURCE_PATH
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ARCHIVE ${ARCHIVE}
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NO_REMOVE_ONE_LEVEL
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PATCHES
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include-cstdint.patch # allows compiling on newer versions of GCC
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)
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file(COPY "${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt" DESTINATION ${SOURCE_PATH})
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if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
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set(ARCH_FOLDER "x86")
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else(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
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set(ARCH_FOLDER "x86_64")
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endif()
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if(VCPKG_TARGET_IS_WINDOWS)
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file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll" DESTINATION "${CURRENT_PACKAGES_DIR}/bin")
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file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/bin")
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file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll.lib" DESTINATION "${CURRENT_PACKAGES_DIR}/lib" RENAME "discord_game_sdk.lib")
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file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll.lib" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib" RENAME "discord_game_sdk.lib")
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elseif(VCPKG_TARGET_IS_OSX)
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file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dylib" DESTINATION "${CURRENT_PACKAGES_DIR}/lib" RENAME "libdiscord_game_sdk.dylib")
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file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dylib" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib" RENAME "libdiscord_game_sdk.dylib")
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elseif(VCPKG_TARGET_IS_LINUX)
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file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.so" DESTINATION "${CURRENT_PACKAGES_DIR}/lib" RENAME "libdiscord_game_sdk.so")
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file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.so" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib" RENAME "libdiscord_game_sdk.so")
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endif()
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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PREFER_NINJA
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OPTIONS
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"-DSDK_LIB_FOLDER=${CURRENT_PACKAGES_DIR}/lib"
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)
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vcpkg_install_cmake()
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file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
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file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/copyright" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
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file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
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