vcpkg/ports/physx/internalMBP_symbols.patch
Adam Johnson 092267fd50
[physx] Add patch for NVIDIAGameWorks/PhysX#322. ()
* [physx] Add patch for .

* [physx] Cleanup usage of `VCPKG_CMAKE_SYSTEM_NAME`.

* [physx] Convert portfile space indentation to tabs.

* Update portfile.cmake

Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
2020-07-31 11:27:31 -07:00

50 lines
1.4 KiB
Diff

diff --git a/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.cpp b/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.cpp
index f19ba271..51580049 100644
--- a/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.cpp
+++ b/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.cpp
@@ -90,6 +90,8 @@ using namespace Cm;
return ir;
}*/
+namespace internalMBP {
+
struct RegionHandle : public Ps::UserAllocated
{
PxU16 mHandle; // Handle from region
@@ -582,6 +584,10 @@ struct RegionData : public Ps::UserAllocated
#endif
#endif
+}
+
+using namespace internalMBP;
+
///////////////////////////////////////////////////////////////////////////////
MBP_PairManager::MBP_PairManager() :
diff --git a/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.h b/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.h
index cf15f6d3..90f43e47 100644
--- a/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.h
+++ b/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.h
@@ -35,8 +35,10 @@
#include "BpBroadPhaseMBPCommon.h"
#include "BpMBPTasks.h"
+namespace internalMBP {
class MBP;
-
+}
+
namespace physx
{
namespace Bp
@@ -84,7 +86,7 @@ namespace Bp
MBPUpdateWorkTask mMBPUpdateWorkTask;
MBPPostUpdateWorkTask mMBPPostUpdateWorkTask;
- MBP* mMBP; // PT: TODO: aggregate
+ internalMBP::MBP* mMBP; // PT: TODO: aggregate
MBP_Handle* mMapping;
PxU32 mCapacity;