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7e3d3beac5
* fix LLVM target-all feature * [halide] bump Halide to version 10.0.0 * Use empty package policy to allow plugins to be located in lib. This is following the recommendations in a conversation I had with Robert Schumacher on the #vcpkg CppLang Slack channel. This recommendation was derived from the fact that "cmake defaults module DLLs into the lib folder, which makes vcpkg's current policy very inconvenient for authors" and that I do not plan to enable build systems other than CMake. * [halide] skip x86-windows due to MSVC bug * [halide] restore x64-windows-static fail status * add usage file to Halide * Update CONTROL version * Remove '!emscripten` from ports/halide/CONTROL Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> Co-authored-by: Lily <47812810+LilyWangL@users.noreply.github.com> Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
64 lines
2.0 KiB
Plaintext
64 lines
2.0 KiB
Plaintext
Source: halide
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Version: 10.0.0
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Homepage: https://github.com/halide/Halide
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Description: Halide is a programming language designed to make it easier to write high-performance image and array processing code on modern machines.
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Supports: !uwp
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Default-Features: jit
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Build-Depends: llvm[enable-rtti,tools,clang]
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Feature: jit
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Description: Include targets required for jit compilation
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Build-Depends: halide[core,target-x86] (x86|x64), halide[core,target-arm] (arm&!arm64), halide[core,target-aarch64] (arm64), halide[target-all] (!x86&!x64&!arm&!arm64)
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Feature: target-all
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Description: Include all targets
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Build-Depends: halide[core,target-aarch64,target-amdgpu,target-arm,target-d3d12compute,target-hexagon,target-metal,target-mips,target-nvptx,target-opencl,target-opengl,target-powerpc,target-riscv,target-x86]
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Feature: target-aarch64
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Description: Include AArch64 target
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Build-Depends: llvm[core,target-aarch64]
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Feature: target-amdgpu
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Description: Include AMDGPU target
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Build-Depends: llvm[core,target-amdgpu]
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Feature: target-arm
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Description: Include ARM target
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Build-Depends: llvm[core,target-arm]
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Feature: target-d3d12compute
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Description: Include Direct3D 12 Compute target
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Feature: target-hexagon
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Description: Include Hexagon target
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Build-Depends: llvm[core,target-hexagon]
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Feature: target-metal
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Description: Include Metal target
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Feature: target-mips
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Description: Include Mips target
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Build-Depends: llvm[core,target-mips]
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Feature: target-nvptx
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Description: Include NVPTX target
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Build-Depends: llvm[core,target-nvptx]
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Feature: target-opencl
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Description: Include OpenCL-C target
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Feature: target-opengl
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Description: Include OpenGL/GLSL target
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Feature: target-powerpc
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Description: Include PowerPC target
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Build-Depends: llvm[core,target-powerpc]
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Feature: target-riscv
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Description: Include RISCV target
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Build-Depends: llvm[core,target-riscv]
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Feature: target-x86
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Description: Include X86 target
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Build-Depends: llvm[core,target-x86]
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