mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-11-24 16:39:07 +08:00
e79f0dc532
I added benchmarks to measure how fast the parallel remove_all code was -- it turns out, about 3x slower than stdfs::remove_all. Since this was the case, I removed all of the parallelism and rewrote it serially, and ended up about 30% faster than stdfs::remove_all (in addition to supporting symlinks). In addition, I did the following three orthogonal changes: - simplified the work queue, basing it on Billy O'Neal's idea - Fix warnings on older versions of compilers in tests, by splitting the pragmas out of pch.h. - Ran clang-format on some files In fixing up remove_all, the following changes were made: - On Windows, regular symlinks and directory symlinks are distinct; as an example, to remove directory symlinks (and junctions, for that matter), one must use RemoveDirectory. Only on Windows, I added new `file_type` and `file_status` types, with `file_type` including a new `directory_symlink` enumerator, and `file_status` being exactly the same as the old one except using the new `file_type`. On Unix, I didn't make that change since they don't make a distinction. - I added new `symlink_status` and `status` functions which use the new `file_status` on Windows. - I made `Filesystem::exists` call `fs::exists(status(p))`, as opposed to the old version which called `stdfs::exists` directly. - Added benchmarks to `vcpkg-test/files.cpp`. They test the performance of `remove_all` on small directories (~20 files), with symlinks and without, and on large directories (~2000 files), with symlinks and without.
316 lines
5.5 KiB
Plaintext
316 lines
5.5 KiB
Plaintext
############################################################
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# Visual Studio - Start
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############################################################
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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# User-specific files
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*.suo
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*.user
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*.userosscache
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*.sln.docstates
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toolsrc/out*
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toolsrc/CMakeSettings.json
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# User-specific files (MonoDevelop/Xamarin Studio)
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*.userprefs
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# Build results
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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[Rr]eleases/
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x64/
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x86/
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bld/
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[Bb]in/
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[Oo]bj/
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[Ll]og/
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# Ignore the executable
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/vcpkg
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/vcpkg.exe
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# Visual Studio 2015 cache/options directory
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.vs/
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# Uncomment if you have tasks that create the project's static files in wwwroot
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#wwwroot/
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# MSTest test Results
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[Tt]est[Rr]esult*/
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[Bb]uild[Ll]og.*
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# NUNIT
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*.VisualState.xml
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TestResult.xml
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# Build Results of an ATL Project
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[Dd]ebugPS/
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[Rr]eleasePS/
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dlldata.c
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# DNX
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project.lock.json
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project.fragment.lock.json
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artifacts/
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*_i.c
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*_p.c
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*_i.h
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*.ilk
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*.meta
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*.obj
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*.pch
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*.pdb
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*.pgc
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*.pgd
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*.rsp
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.tmp_proj
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*.log
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*.vspscc
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*.vssscc
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.builds
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*.pidb
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*.svclog
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*.scc
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# Chutzpah Test files
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_Chutzpah*
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# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opendb
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*.opensdf
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*.sdf
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*.cachefile
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*.VC.db
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*.VC.VC.opendb
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# Visual Studio profiler
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*.psess
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*.vsp
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*.vspx
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*.sap
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# TFS 2012 Local Workspace
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$tf/
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# Guidance Automation Toolkit
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*.gpState
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# ReSharper is a .NET coding add-in
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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# JustCode is a .NET coding add-in
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.JustCode
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# TeamCity is a build add-in
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_TeamCity*
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# DotCover is a Code Coverage Tool
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*.dotCover
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# NCrunch
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_NCrunch_*
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.*crunch*.local.xml
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nCrunchTemp_*
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# MightyMoose
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*.mm.*
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AutoTest.Net/
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# Web workbench (sass)
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.sass-cache/
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# Installshield output folder
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[Ee]xpress/
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# DocProject is a documentation generator add-in
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DocProject/buildhelp/
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DocProject/Help/*.HxT
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DocProject/Help/*.HxC
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DocProject/Help/*.hhc
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DocProject/Help/*.hhk
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DocProject/Help/*.hhp
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DocProject/Help/Html2
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DocProject/Help/html
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# Click-Once directory
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publish/
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# Publish Web Output
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*.[Pp]ublish.xml
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*.azurePubxml
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# TODO: Comment the next line if you want to checkin your web deploy settings
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# but database connection strings (with potential passwords) will be unencrypted
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*.pubxml
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*.publishproj
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# Microsoft Azure Web App publish settings. Comment the next line if you want to
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# checkin your Azure Web App publish settings, but sensitive information contained
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# in these scripts will be unencrypted
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PublishScripts/
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# NuGet Packages
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*.nupkg
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# The packages folder can be ignored because of Package Restore
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**/packages/*
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# except build/, which is used as an MSBuild target.
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!**/packages/build/
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# Uncomment if necessary however generally it will be regenerated when needed
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#!**/packages/repositories.config
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# NuGet v3's project.json files produces more ignoreable files
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*.nuget.props
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*.nuget.targets
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# Microsoft Azure Build Output
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csx/
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*.build.csdef
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# Microsoft Azure Emulator
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ecf/
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rcf/
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# Windows Store app package directories and files
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AppPackages/
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BundleArtifacts/
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Package.StoreAssociation.xml
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_pkginfo.txt
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# Visual Studio cache files
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# files ending in .cache can be ignored
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*.[Cc]ache
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# but keep track of directories ending in .cache
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!*.[Cc]ache/
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# Others
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ClientBin/
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~$*
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*~
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*.dbmdl
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*.dbproj.schemaview
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*.pfx
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*.publishsettings
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node_modules/
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orleans.codegen.cs
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# Since there are multiple workflows, uncomment next line to ignore bower_components
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# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
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#bower_components/
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# RIA/Silverlight projects
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Generated_Code/
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# Backup & report files from converting an old project file
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# to a newer Visual Studio version. Backup files are not needed,
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# because we have git ;-)
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_UpgradeReport_Files/
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Backup*/
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UpgradeLog*.XML
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UpgradeLog*.htm
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# SQL Server files
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*.mdf
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*.ldf
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# Business Intelligence projects
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*.rdl.data
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*.bim.layout
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*.bim_*.settings
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# Microsoft Fakes
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FakesAssemblies/
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# GhostDoc plugin setting file
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*.GhostDoc.xml
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# Node.js Tools for Visual Studio
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.ntvs_analysis.dat
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# Visual Studio 6 build log
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*.plg
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# Visual Studio 6 workspace options file
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*.opt
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# Visual Studio LightSwitch build output
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**/*.HTMLClient/GeneratedArtifacts
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**/*.DesktopClient/GeneratedArtifacts
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**/*.DesktopClient/ModelManifest.xml
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**/*.Server/GeneratedArtifacts
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**/*.Server/ModelManifest.xml
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_Pvt_Extensions
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# Paket dependency manager
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.paket/paket.exe
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paket-files/
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# FAKE - F# Make
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.fake/
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# JetBrains Rider
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.idea/
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*.sln.iml
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# CodeRush
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.cr/
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# Python Tools for Visual Studio (PTVS)
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__pycache__/
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*.pyc
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############################################################
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# Visual Studio - End
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############################################################
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############################################################
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# vcpkg - Start
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############################################################
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.vscode/
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*.code-workspace
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/buildtrees/
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/build*/
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/downloads/
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/installed*/
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/packages/
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/scripts/buildsystems/tmp/
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/toolsrc/build.rel/
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/toolsrc/msbuild.x86.debug/
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/toolsrc/msbuild.x86.release/
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/toolsrc/msbuild.x64.debug/
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/toolsrc/msbuild.x64.release/
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#ignore custom triplets
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/triplets/*
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#add vcpkg-designed triplets back in
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!triplets/arm-uwp.cmake
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!triplets/arm-windows.cmake
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!triplets/x64-uwp.cmake
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!triplets/x64-windows.cmake
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!triplets/x64-windows-static.cmake
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!triplets/x86-uwp.cmake
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!triplets/x86-windows.cmake
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!triplets/x86-windows-static.cmake
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!triplets/arm64-uwp.cmake
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!triplets/arm64-windows.cmake
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!triplets/x64-linux.cmake
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!triplets/x64-osx.cmake
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*.exe
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*.zip
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############################################################
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# vcpkg - End
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############################################################
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archives
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