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26 lines
1.1 KiB
CMake
26 lines
1.1 KiB
CMake
set(OPENGLPATH "C:\\Program Files (x86)\\Windows Kits\\10\\Lib\\10.0.10240.0\\um\\${TRIPLET_SYSTEM_ARCH}\\OpenGL32.Lib")
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set(LICENSEPATH "C:\\Program Files (x86)\\Windows Kits\\10\\Licenses\\10.0.10240.0\\sdk_license.rtf")
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set(HEADERSPATH "C:\\Program Files (x86)\\Windows Kits\\10\\Include\\10.0.10240.0\\um")
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if (NOT EXISTS "${OPENGLPATH}")
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message(FATAL_ERROR "Cannot find Windows 10.0.10240.0 SDK. File does not exist: ${OPENGLPATH}")
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endif()
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file(MAKE_DIRECTORY
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${CURRENT_PACKAGES_DIR}/include/gl
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${CURRENT_PACKAGES_DIR}/lib
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${CURRENT_PACKAGES_DIR}/debug/lib
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${CURRENT_PACKAGES_DIR}/share/opengl
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)
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file(COPY ${LICENSEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/include/gl)
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file(COPY
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"${HEADERSPATH}\\gl\\GL.h"
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"${HEADERSPATH}\\gl\\GLU.h"
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DESTINATION ${CURRENT_PACKAGES_DIR}/include
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)
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file(COPY ${OPENGLPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
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file(COPY ${OPENGLPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
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file(COPY ${LICENSEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/share/opengl)
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file(WRITE ${CURRENT_PACKAGES_DIR}/share/opengl/copyright "See the accompanying sdk_license.rtf")
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