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645b853ed8
* Update gamedev-framework to v1.0.0 * Update database * Use new vcpkg_cmake commands * Fix portfile format * Update package revision * Try to fix database version * Remove port-version Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com> * Protect CMake string Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com> * Fix version database * remove git-tree * update version Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com> Co-authored-by: Jonliu1993 <13720414433@163.com>
50 lines
1.4 KiB
CMake
50 lines
1.4 KiB
CMake
if (VCPKG_HOST_IS_LINUX)
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message(WARNING "gamedev-framework requires gcc version 8.3 or later.")
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endif()
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO GamedevFramework/gf
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HEAD_REF master
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REF v1.0.0
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SHA512 daa6808500e4259152b8173d6f289964d2e0807f434ec25a378575a0160de7c739ce8f483b157b734a1d5726720db6a22212ec2ef803ff567a51ed8a6822cfd7
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)
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vcpkg_cmake_configure(
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SOURCE_PATH "${SOURCE_PATH}"
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OPTIONS
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-DGF_USE_EMBEDDED_LIBS=OFF
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-DGF_BUILD_GAMES=OFF
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-DGF_BUILD_EXAMPLES=OFF
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-DGF_BUILD_DOCUMENTATION=OFF
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-DGF_SINGLE_COMPILTATION_UNIT=ON
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-DBUILD_TESTING=OFF
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-DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS}
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OPTIONS_RELEASE -DGF_DEBUG=OFF
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OPTIONS_DEBUG -DGF_DEBUG=ON
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)
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vcpkg_cmake_install()
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vcpkg_cmake_config_fixup(
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PACKAGE_NAME gf
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CONFIG_PATH lib/cmake/gf
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)
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vcpkg_copy_pdbs()
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file(REMOVE_RECURSE
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"${CURRENT_PACKAGES_DIR}/debug/share"
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"${CURRENT_PACKAGES_DIR}/debug/include"
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"${CURRENT_PACKAGES_DIR}/share/doc"
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"${CURRENT_PACKAGES_DIR}/debug/bin/gf_info.exe"
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"${CURRENT_PACKAGES_DIR}/bin/gf_info.exe"
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)
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if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
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file(REMOVE_RECURSE
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"${CURRENT_PACKAGES_DIR}/bin"
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"${CURRENT_PACKAGES_DIR}/debug/bin"
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)
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endif()
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file(INSTALL ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
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