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* ogre-next * add rename_config_cmake.patch * add fix_find_package_sdl2.patch * Update ports/ogre-next/portfile.cmake Co-Authored-By: Victor Romero <romerosanchezv@gmail.com> * Use vcpkg_check_features to simplify the portfile a little bit (thanks to @vicroms) * add features in CONTROL file * add "Building steps for ogre-next[d3d9]"
17 lines
366 B
CMake
17 lines
366 B
CMake
#[[
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Building steps for ogre-next[d3d9]:
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1. Download and install "Microsoft DirectX SDK"
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https://www.microsoft.com/en-us/download/confirmation.aspx?id=6812
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2. Set env variable
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set DXSDK_DIR=C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)
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3. Install port
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.\vcpkg.exe install ogre-next[d3d9] --triplet x64-windows
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]]
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set(VCPKG_ENV_PASSTHROUGH DXSDK_DIR)
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