mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-11-24 21:39:00 +08:00
c1d764a742
* Try adding xbox triplets * Update for Gaming Command Prompt usage * Fix directxtk12 shaders for xbox * Add toolchain for xbox * Fix ports for feature builds * Code review feedback * More code review * Code review * WIN32_LEAN_AND_MEAN is too aggressive for many libs * Normalize GDK variable paths * Need to leave oldnames.lib as many libs use POSIX names * More code review feedback * Remove extra file * Use of /DEFAULTLIB fixed 41 ports * Code review feedback * Added basic xbox supports expression * Updates for xbox-aware ports * Update for CMake fixes upstream * Minor synatx fix * Fix up merge issues * Need directx-headers for linux * Missed one port revision * Removed VCPKG_TARGET_IS_XBOX from project scope after upstream fixes * Update baseline * License updates per github-actions bot * Update baseline * Update toolchain to support try_compile for GDK headers * Update port numbers * Update baseline * Don't need directx-dxc for Xbox builds * Update baseline * Update hashes * Code review * Update baseline * Refresh hashes for upstream fixes * Update baseline * Add ms-gdkx stub port * Update baseline * updated ms-gdkx with user-friendly output * Update baseline * Code review for the toolchain file * Update directxkt12 hash * Refresh baseline * Update MSBuild integration to select proper triplet for GDK custom platforms * Update CMake integration to select proper xbox triplet from XBOX_CONSOLE_TARGET * vcpkg.targets update * Code review feedback * Update baseline * Refresh baseline * Code review for MSBuild * Code review for xbox toolchain * vcpkg.cmake codereview --------- Co-authored-by: walbourn <chuckw_walbourn@yahoo.com> |
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arm64-android.cmake | ||
arm64-ios.cmake | ||
arm64-linux-release.cmake | ||
arm64-linux.cmake | ||
arm64-mingw-dynamic.cmake | ||
arm64-mingw-static.cmake | ||
arm64-osx-dynamic.cmake | ||
arm64-osx-release.cmake | ||
arm64-osx.cmake | ||
arm64-uwp-static-md.cmake | ||
arm64-uwp.cmake | ||
arm64-windows-static-md.cmake | ||
arm64-windows-static-release.cmake | ||
arm64-windows-static.cmake | ||
arm64ec-windows.cmake | ||
arm-android.cmake | ||
arm-ios.cmake | ||
arm-linux-release.cmake | ||
arm-linux.cmake | ||
arm-mingw-dynamic.cmake | ||
arm-mingw-static.cmake | ||
arm-neon-android.cmake | ||
arm-uwp-static-md.cmake | ||
arm-windows-static.cmake | ||
arm-windows.cmake | ||
armv6-android.cmake | ||
ppc64le-linux-release.cmake | ||
ppc64le-linux.cmake | ||
riscv32-linux-release.cmake | ||
riscv32-linux.cmake | ||
riscv64-linux-release.cmake | ||
riscv64-linux.cmake | ||
s390x-linux-release.cmake | ||
s390x-linux.cmake | ||
wasm32-emscripten.cmake | ||
x64-android.cmake | ||
x64-freebsd.cmake | ||
x64-ios.cmake | ||
x64-linux-dynamic.cmake | ||
x64-linux-release.cmake | ||
x64-mingw-dynamic.cmake | ||
x64-mingw-static.cmake | ||
x64-openbsd.cmake | ||
x64-osx-dynamic.cmake | ||
x64-osx-release.cmake | ||
x64-uwp-static-md.cmake | ||
x64-windows-release.cmake | ||
x64-windows-static-md.cmake | ||
x64-windows-static-release.cmake | ||
x64-xbox-scarlett-static.cmake | ||
x64-xbox-scarlett.cmake | ||
x64-xbox-xboxone-static.cmake | ||
x64-xbox-xboxone.cmake | ||
x86-android.cmake | ||
x86-freebsd.cmake | ||
x86-ios.cmake | ||
x86-linux.cmake | ||
x86-mingw-dynamic.cmake | ||
x86-mingw-static.cmake | ||
x86-uwp-static-md.cmake | ||
x86-uwp.cmake | ||
x86-windows-static-md.cmake | ||
x86-windows-static.cmake | ||
x86-windows-v120.cmake |