vcpkg/ports/directxtex/portfile.cmake

73 lines
2.4 KiB
CMake

include(vcpkg_common_functions)
vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
if(NOT VCPKG_CRT_LINKAGE STREQUAL "dynamic")
message(FATAL_ERROR "DirectXTex only supports dynamic CRT linkage")
endif()
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO Microsoft/DirectXTex
REF aug2019
SHA512 16e29fc2ce0c03d71d44dd770271498fc45cd6d29bb48b2a574f65988c0be4319c91d531a2609c0dfbbdf721fd168091d7e9b653c741a6709a8906ea9555548f
HEAD_REF master
)
IF (TRIPLET_SYSTEM_ARCH MATCHES "x86")
SET(BUILD_ARCH "Win32")
ELSE()
SET(BUILD_ARCH ${TRIPLET_SYSTEM_ARCH})
ENDIF()
if (VCPKG_PLATFORM_TOOLSET STREQUAL "v140")
set(VS_VERSION "2015")
elseif (VCPKG_PLATFORM_TOOLSET STREQUAL "v141")
set(VS_VERSION "2017")
elseif (VCPKG_PLATFORM_TOOLSET STREQUAL "v142")
set(VS_VERSION "2019")
else()
message(FATAL_ERROR "Unsupported platform toolset.")
endif()
if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
set(SLN_NAME "Windows10_${VS_VERSION}")
else()
set(SLN_NAME "Desktop_${VS_VERSION}")
endif()
vcpkg_build_msbuild(
PROJECT_PATH ${SOURCE_PATH}/DirectXTex_${SLN_NAME}.sln
PLATFORM ${BUILD_ARCH}
)
file(INSTALL
${SOURCE_PATH}/DirectXTex/DirectXTex.h
${SOURCE_PATH}/DirectXTex/DirectXTex.inl
DESTINATION ${CURRENT_PACKAGES_DIR}/include
)
file(INSTALL
${SOURCE_PATH}/DirectXTex/Bin/${SLN_NAME}/${BUILD_ARCH}/Debug/DirectXTex.lib
DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(INSTALL
${SOURCE_PATH}/DirectXTex/Bin/${SLN_NAME}/${BUILD_ARCH}/Release/DirectXTex.lib
DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
if(NOT VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
set(TOOL_PATH ${CURRENT_PACKAGES_DIR}/tools/directxtex)
file(MAKE_DIRECTORY ${TOOL_PATH})
file(INSTALL
${SOURCE_PATH}/Texdiag/Bin/${SLN_NAME}/${BUILD_ARCH}/Release/texdiag.exe
DESTINATION ${TOOL_PATH})
file(INSTALL
${SOURCE_PATH}/Texconv/Bin/${SLN_NAME}/${BUILD_ARCH}/Release/Texconv.exe
DESTINATION ${TOOL_PATH})
file(INSTALL
${SOURCE_PATH}/Texassemble/Bin/${SLN_NAME}/${BUILD_ARCH}/Release/Texassemble.exe
DESTINATION ${TOOL_PATH})
endif()
# Handle copyright
file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/DirectXTex)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/DirectXTex/LICENSE ${CURRENT_PACKAGES_DIR}/share/DirectXTex/copyright)