vcpkg/ports/spout2/fix-include-path.patch
2023-06-26 20:26:26 -07:00

49 lines
2.2 KiB
Diff

Subject: [PATCH] fixup for vcpkg
---
Index: SPOUTSDK/SpoutDirectX/SpoutDX/CMakeLists.txt
IDEA additional info:
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
<+>UTF-8
===================================================================
diff --git a/SPOUTSDK/SpoutDirectX/SpoutDX/CMakeLists.txt b/SPOUTSDK/SpoutDirectX/SpoutDX/CMakeLists.txt
--- a/SPOUTSDK/SpoutDirectX/SpoutDX/CMakeLists.txt (revision 62362774c96547d63b502d7efd5cfbf138eb7570)
+++ b/SPOUTSDK/SpoutDirectX/SpoutDX/CMakeLists.txt (revision e16402c39ed2389692876d7bbd1c7d4a771a5b86)
@@ -67,6 +67,10 @@
SPOUT_BUILD_DLL
SPOUTLIBRARY_EXPORTS
)
+
+
+target_include_directories(SpoutDX_static PRIVATE ../../)
+target_include_directories(SpoutDX PRIVATE ../../)
#/-------------------------------------- . -----------------------------------\#
Index: SPOUTSDK/SpoutDirectX/SpoutDX/SpoutDX.h
IDEA additional info:
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
<+>UTF-8
===================================================================
diff --git a/SPOUTSDK/SpoutDirectX/SpoutDX/SpoutDX.h b/SPOUTSDK/SpoutDirectX/SpoutDX/SpoutDX.h
--- a/SPOUTSDK/SpoutDirectX/SpoutDX/SpoutDX.h (revision 62362774c96547d63b502d7efd5cfbf138eb7570)
+++ b/SPOUTSDK/SpoutDirectX/SpoutDX/SpoutDX.h (revision e16402c39ed2389692876d7bbd1c7d4a771a5b86)
@@ -33,12 +33,12 @@
#define __spoutDX__
// Change the path as required
-#include "..\..\SpoutGL\SpoutCommon.h" // for dll build
-#include "..\..\SpoutGL\SpoutSenderNames.h" // for sender creation and update
-#include "..\..\SpoutGL\SpoutDirectX.h" // for creating DX11 textures
-#include "..\..\SpoutGL\SpoutFrameCount.h" // for mutex lock and new frame signal
-#include "..\..\SpoutGL\SpoutCopy.h" // for pixel copy
-#include "..\..\SpoutGL\SpoutUtils.h" // Registry utiities
+#include "SpoutGL\SpoutCommon.h" // for dll build
+#include "SpoutGL\SpoutSenderNames.h" // for sender creation and update
+#include "SpoutGL\SpoutDirectX.h" // for creating DX11 textures
+#include "SpoutGL\SpoutFrameCount.h" // for mutex lock and new frame signal
+#include "SpoutGL\SpoutCopy.h" // for pixel copy
+#include "SpoutGL\SpoutUtils.h" // Registry utiities
#include <direct.h> // for _getcwd
#include <TlHelp32.h> // for PROCESSENTRY32