mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-11-25 19:50:45 +08:00
a125fe9d6d
* Avoid exluding EGL/eglext_angle.h from ANGLE and add egl_loader_autogen.cpp/h that were not properly added. * Add port version to ANGLE port. * Ran vcpkg x-add-version --overwrite-version angle.
481 lines
17 KiB
CMake
481 lines
17 KiB
CMake
cmake_minimum_required(VERSION 3.8)
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project(angle CXX C)
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if(WIN32 AND NOT WINDOWS_STORE)
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set(WINDOWS_DESKTOP 1)
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else()
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set(WINDOWS_DESKTOP 0)
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endif()
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if(UNIX AND NOT APPLE)
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set(LINUX 1)
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else()
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set(LINUX 0)
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endif()
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if(MSVC)
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add_compile_options(/d2guard4 /Wv:18 /guard:cf /permissive /bigobj)
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else()
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_POSITION_INDEPENDENT_CODE ON)
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endif()
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if (APPLE)
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set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -framework Cocoa -framework OpenGL -framework IOKit -framework CoreFoundation -framework IOSurface -framework QuartzCore -framework CoreGraphics")
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endif()
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set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS}")
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set(CMAKE_STATIC_LIBRARY_PREFIX "")
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if (WINDOWS_STORE)
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set(WINRT_DEFINES -DANGLE_ENABLE_WINDOWS_STORE)
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else()
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set(WINRT_DEFINES)
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endif()
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add_definitions(
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-D_CRT_SECURE_NO_DEPRECATE
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-D_SCL_SECURE_NO_WARNINGS
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-DGL_SILENCE_DEPRECATION
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-D_HAS_EXCEPTIONS=0
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-DNOMINMAX
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-DANGLE_STANDALONE_BUILD
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-DANGLE_ENABLE_DEBUG_ANNOTATIONS
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${WINRT_DEFINES}
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)
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configure_file(commit.h include/id/commit.h COPYONLY)
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#include_directories(include src ${CMAKE_CURRENT_BINARY_DIR}/include)
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include_directories("$<INSTALL_INTERFACE:include>" "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>" "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>" "$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/include>")
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##########
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# angle::common
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if(WINDOWS_DESKTOP)
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set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_mac|_posix|_winuwp")
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elseif(WINDOWS_STORE)
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set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_mac|_posix|_win32")
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elseif(LINUX)
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set(ANGLE_COMMON_PLATFORM_FILTER "_win|_mac")
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elseif(APPLE)
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set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_win")
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endif()
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file(GLOB ANGLE_COMMON_SOURCES
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"src/common/*.h"
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"src/common/*.inl"
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"src/common/*.cpp"
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"src/common/third_party/base/anglebase/*.h"
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"src/common/third_party/base/anglebase/*.cc"
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"src/common/third_party/base/anglebase/containers/*.h"
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"src/common/third_party/base/anglebase/numerics/*.h"
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"src/common/third_party/base/anglebase/numerics/*.cc"
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"src/common/third_party/xxhash/*.h"
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"src/common/third_party/xxhash/*.c"
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"src/common/third_party/smhasher/src/*.h"
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"src/common/third_party/smhasher/src/*.cpp")
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list(FILTER ANGLE_COMMON_SOURCES EXCLUDE REGEX "_unittest|event_tracer|${ANGLE_COMMON_PLATFORM_FILTER}")
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add_library(angle_common OBJECT ${ANGLE_COMMON_SOURCES})
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target_include_directories(angle_common PUBLIC "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src/common/third_party/base>")
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add_library(angle::common ALIAS angle_common)
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##########
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# angle::image_util
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file(GLOB ANGLE_IMAGE_UTIL_SOURCES "src/image_util/*.h" "src/image_util/*.inl" "src/image_util/*.cpp")
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add_library(angle_image_util OBJECT ${ANGLE_IMAGE_UTIL_SOURCES})
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target_link_libraries(angle_image_util PRIVATE angle::common)
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add_library(angle::image_util ALIAS angle_image_util)
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##########
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# angle::translator
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file(GLOB TRANSLATOR_SOURCES
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"src/compiler/translator/glslang.l"
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"src/compiler/translator/glslang.y"
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"src/compiler/translator/*.h"
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"src/compiler/translator/*.cpp"
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"src/compiler/translator/tree_ops/*.h"
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"src/compiler/translator/tree_ops/*.cpp"
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"src/compiler/translator/tree_util/*.h"
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"src/compiler/translator/tree_util/*.cpp"
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"src/third_party/compiler/ArrayBoundsClamper.cpp"
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)
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list(FILTER TRANSLATOR_SOURCES EXCLUDE REGEX "_unittest")
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add_library(angle_translator OBJECT ${TRANSLATOR_SOURCES})
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target_compile_definitions(angle_translator PUBLIC
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-DANGLE_ENABLE_ESSL
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-DANGLE_ENABLE_GLSL
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-DANGLE_ENABLE_HLSL
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)
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target_link_libraries(angle_translator PRIVATE angle::common)
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add_library(angle::translator ALIAS angle_translator)
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##########
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# angle::preprocessor
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file(GLOB PREPROCESSOR_SOURCES
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"src/compiler/preprocessor/*.h"
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"src/compiler/preprocessor/*.cpp"
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)
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add_library(angle_preprocessor OBJECT ${PREPROCESSOR_SOURCES})
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target_link_libraries(angle_preprocessor PRIVATE angle::common)
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add_library(angle::preprocessor ALIAS angle_preprocessor)
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##########
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# libANGLE
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## OpenGL Renderer
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if(WINDOWS_DESKTOP OR LINUX OR APPLE)
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if(WINDOWS_DESKTOP)
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set(ANGLE_RENDERER_OPENGL_PLATFORM
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"src/libANGLE/renderer/gl/wgl/*.cpp"
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"src/libANGLE/renderer/gl/wgl/*.inl"
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"src/libANGLE/renderer/gl/wgl/*.h"
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)
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elseif(APPLE)
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set(ANGLE_RENDERER_OPENGL_PLATFORM
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"src/libANGLE/renderer/gl/cgl/*.mm"
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"src/libANGLE/renderer/gl/cgl/*.cpp"
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"src/libANGLE/renderer/gl/cgl/*.inl"
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"src/libANGLE/renderer/gl/cgl/*.h"
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"gpu_info_util/SystemInfo_macos.mm"
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)
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elseif(LINUX)
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set(ANGLE_RENDERER_OPENGL_PLATFORM
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"src/libANGLE/renderer/gl/glx/*.cpp"
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"src/libANGLE/renderer/gl/glx/*.inl"
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"src/libANGLE/renderer/gl/glx/*.h"
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"src/libANGLE/renderer/gl/egl/*.cpp"
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"src/libANGLE/renderer/gl/egl/*.inl"
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"src/libANGLE/renderer/gl/egl/*.h"
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)
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endif()
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file(GLOB LIBANGLE_GL_SOURCES
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"src/libANGLE/renderer/gl/*.cpp"
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"src/libANGLE/renderer/gl/*.inl"
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"src/libANGLE/renderer/gl/*.h"
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${ANGLE_RENDERER_OPENGL_PLATFORM}
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)
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list(FILTER LIBANGLE_GL_SOURCES EXCLUDE REGEX "_unittest")
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add_library(angle_renderer_opengl INTERFACE)
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target_sources(angle_renderer_opengl INTERFACE "$<BUILD_INTERFACE:${LIBANGLE_GL_SOURCES}>")
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target_compile_definitions(angle_renderer_opengl INTERFACE -DANGLE_ENABLE_OPENGL)
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add_library(angle::renderer::opengl ALIAS angle_renderer_opengl)
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endif()
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# D3D Renderers
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if(WIN32)
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## All D3D Sources
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file(GLOB_RECURSE LIBANGLE_D3D_SOURCES
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"src/libANGLE/renderer/d3d/*.cpp"
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"src/libANGLE/renderer/d3d/*.inl"
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"src/libANGLE/renderer/d3d/*.h"
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)
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list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "_unittest")
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## WinRT D3D Renderer
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if(WINDOWS_STORE)
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set(LIBANGLE_D3D_WINRT_SOURCES ${LIBANGLE_D3D_SOURCES})
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list(FILTER LIBANGLE_D3D_WINRT_SOURCES INCLUDE REGEX "winrt")
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add_library(angle_renderer_winrt INTERFACE)
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target_sources(angle_renderer_winrt INTERFACE "$<BUILD_INTERFACE:${LIBANGLE_D3D_WINRT_SOURCES}>")
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add_library(angle::renderer::winrt ALIAS angle_renderer_winrt)
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endif()
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## Win32/d3d9 D3D Renderer
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if(WINDOWS_DESKTOP)
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set(LIBANGLE_D3D_DESKTOP_SOURCES ${LIBANGLE_D3D_SOURCES})
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list(FILTER LIBANGLE_D3D_DESKTOP_SOURCES INCLUDE REGEX "d3d9|win32|converged")
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find_library(D3D9_LIB NAMES d3d9)
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add_library(angle_renderer_win32 INTERFACE)
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target_sources(angle_renderer_win32 INTERFACE "$<BUILD_INTERFACE:${LIBANGLE_D3D_DESKTOP_SOURCES}>")
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target_compile_definitions(angle_renderer_win32 INTERFACE -DANGLE_ENABLE_D3D9)
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target_link_libraries(angle_renderer_win32 INTERFACE ${D3D9_LIB})
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add_library(angle::renderer::win32 ALIAS angle_renderer_win32)
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endif()
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## D3D11 Base renderer
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list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "winrt|d3d9|win32|converged")
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find_library(DXGUID_LIB NAMES dxguid)
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find_library(D3D11_LIB NAMES d3d11)
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add_library(angle_renderer_d3d INTERFACE)
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target_sources(angle_renderer_d3d INTERFACE "$<BUILD_INTERFACE:${LIBANGLE_D3D_SOURCES}>")
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target_compile_definitions(angle_renderer_d3d INTERFACE
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-DANGLE_ENABLE_D3D11
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"-DANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ \"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }"
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)
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target_link_libraries(angle_renderer_d3d INTERFACE d3d11 dxguid)
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add_library(angle::renderer::d3d ALIAS angle_renderer_d3d)
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endif()
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## angle::gpu_info_util
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file(GLOB ANGLE_GPU_INFO_UTIL_SOURCES
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"src/gpu_info_util/SystemInfo.h"
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"src/gpu_info_util/SystemInfo_internal.h"
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"src/gpu_info_util/SystemInfo.cpp"
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)
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add_library(angle_gpu_info_util OBJECT ${ANGLE_GPU_INFO_UTIL_SOURCES})
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if(WIN32)
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target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_win.cpp")
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target_link_libraries(angle_gpu_info_util PRIVATE setupapi.lib dxgi.lib)
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elseif(APPLE)
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target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_macos.mm")
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find_library(IOKit IOKit)
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find_library(CoreFoundation CoreFoundation)
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find_library(CoreGraphics CoreGraphics)
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target_link_libraries(angle_gpu_info_util PRIVATE ${IOKit} ${CoreFoundation} ${CoreGraphics})
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elseif(LINUX)
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target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_linux.cpp" "src/gpu_info_util/SystemInfo_x11.cpp")
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target_compile_definitions(angle_gpu_info_util PRIVATE GPU_INFO_USE_X11)
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target_link_libraries(angle_gpu_info_util PRIVATE X11 Xi Xext)
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elseif(ANDROID)
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target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_android.cpp")
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endif()
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target_link_libraries(angle_gpu_info_util PRIVATE angle::common)
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add_library(angle::gpu_info_util ALIAS angle_gpu_info_util)
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## Core libANGLE library
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if(WIN32)
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set(LIBANGLE_SOURCES_PLATFORM
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"src/third_party/systeminfo/SystemInfo.cpp"
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)
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elseif(APPLE)
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file(GLOB LIBANGLE_SOURCES_PLATFORM
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"src/libANGLE/renderer/*.mm"
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)
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else()
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set(LIBANGLE_SOURCES_PLATFORM)
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endif()
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file(GLOB LIBANGLE_SOURCES
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"src/common/third_party/murmurhash/MurmurHash3.cpp"
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"src/common/event_tracer.cpp"
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"src/libANGLE/*.cpp"
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"src/libANGLE/*.inl"
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"src/libANGLE/*.h"
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"src/libANGLE/renderer/*.cpp"
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"src/libANGLE/renderer/*.inl"
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"src/libANGLE/renderer/*.h"
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"src/libANGLE/renderer/null/*.cpp"
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"src/libANGLE/renderer/null/*.inl"
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"src/libANGLE/renderer/null/*.h"
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${LIBANGLE_SOURCES_PLATFORM}
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)
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list(FILTER LIBANGLE_SOURCES EXCLUDE REGEX "_unittest|glslang_wrapper|capture|FrameCapture\.cpp")
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if(LINUX OR APPLE)
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set(LIBANGLE_RENDERER_PLATFORM
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angle::renderer::opengl
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)
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elseif(WINDOWS_STORE)
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set(LIBANGLE_RENDERER_PLATFORM
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angle::renderer::d3d
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angle::renderer::winrt
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)
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elseif(WINDOWS_DESKTOP)
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set(LIBANGLE_RENDERER_PLATFORM
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angle::renderer::d3d
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angle::renderer::win32
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angle::renderer::opengl
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gdi32
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)
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else()
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set(LIBANGLE_RENDERER_PLATFORM )
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endif()
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if(LINUX)
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find_package(X11)
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include_directories(${X11_INCLUDE_DIR})
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list(APPEND LIBANGLE_RENDERER_PLATFORM ${X11_LIBRARIES})
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set(LIBANGLE_RENDERER_COMPILEDEF
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-DANGLE_USE_X11
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)
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else()
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set(LIBANGLE_RENDERER_COMPILEDEF )
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endif()
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add_library(libANGLE STATIC ${LIBANGLE_SOURCES})
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target_link_libraries(libANGLE PRIVATE
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angle::common
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angle::image_util
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angle::gpu_info_util
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angle::translator
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angle::preprocessor
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${LIBANGLE_RENDERER_PLATFORM}
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)
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target_include_directories(libANGLE PRIVATE "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src/third_party/khronos>")
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target_compile_definitions(libANGLE
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PRIVATE -DANGLE_ENABLE_NULL
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PUBLIC
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-DLIBANGLE_IMPLEMENTATION
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${LIBANGLE_RENDERER_COMPILEDEF}
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-DANGLE_EXPORT=
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-DANGLE_UTIL_EXPORT=
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-DEGLAPI=
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-DGL_APICALL=
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-DGL_API=
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)
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add_library(angle::libANGLE ALIAS libANGLE)
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if(BUILD_SHARED_LIBS)
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target_compile_definitions(libANGLE
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PRIVATE -DLIBANGLE_UTIL_IMPLEMENTATION
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)
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endif()
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##########
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# libGLESv2
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# Modified according to the file src/libGLESv2.gni
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list(APPEND LIBGLESV2_SOURCES
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"src/common/angleutils.h"
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"src/common/debug.h"
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"src/libANGLE/entry_points_enum_autogen.h"
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"src/libANGLE/entry_points_utils.h"
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"src/libGLESv2/entry_points_egl.cpp"
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"src/libGLESv2/entry_points_egl.h"
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"src/libGLESv2/entry_points_egl_ext.cpp"
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"src/libGLESv2/entry_points_egl_ext.h"
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"src/libGLESv2/entry_points_gles_1_0_autogen.cpp"
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"src/libGLESv2/entry_points_gles_1_0_autogen.h"
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"src/libGLESv2/entry_points_gles_2_0_autogen.cpp"
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"src/libGLESv2/entry_points_gles_2_0_autogen.h"
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"src/libGLESv2/entry_points_gles_3_0_autogen.cpp"
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"src/libGLESv2/entry_points_gles_3_0_autogen.h"
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"src/libGLESv2/entry_points_gles_3_1_autogen.cpp"
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"src/libGLESv2/entry_points_gles_3_1_autogen.h"
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"src/libGLESv2/entry_points_gles_3_2_autogen.cpp"
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"src/libGLESv2/entry_points_gles_3_2_autogen.h"
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"src/libGLESv2/entry_points_gles_ext_autogen.cpp"
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"src/libGLESv2/entry_points_gles_ext_autogen.h"
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"src/libGLESv2/global_state.cpp"
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"src/libGLESv2/global_state.h"
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"src/libGLESv2/libGLESv2_autogen.cpp"
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"src/libGLESv2/libGLESv2.rc"
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"src/libGLESv2/proc_table_egl.h"
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"src/libGLESv2/proc_table_egl_autogen.cpp"
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"src/libGLESv2/resource.h"
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"src/libGLESv2/libGLESv2_autogen.def"
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)
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add_library(libGLESv2 ${LIBGLESV2_SOURCES})
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target_link_libraries(libGLESv2 PRIVATE angle::common angle::libANGLE)
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target_compile_definitions(libGLESv2
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PRIVATE -DLIBGLESV2_IMPLEMENTATION
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PUBLIC
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"-DGL_GLES_PROTOTYPES=1"
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"-DGL_GLEXT_PROTOTYPES"
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"-DEGL_EGL_PROTOTYPES=1"
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"-DEGL_EGLEXT_PROTOTYPES"
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)
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if(BUILD_SHARED_LIBS)
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else()
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if(WIN32)
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target_compile_definitions(libGLESv2 PRIVATE
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"-DGL_API="
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"-DGL_APICALL="
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"-DEGLAPI="
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)
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else()
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target_compile_definitions(libGLESv2 PRIVATE
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"-DGL_API=__attribute__((visibility(\"default\")))"
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"-DGL_APICALL=__attribute__((visibility(\"default\")))"
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"-DEGLAPI=__attribute__((visibility(\"default\")))"
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)
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endif()
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endif()
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target_include_directories(libGLESv2 PUBLIC "$<INSTALL_INTERFACE:include>")
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##########
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# libEGL
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add_library(libEGL
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"src/libEGL/libEGL.def"
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"src/libEGL/libEGL.cpp"
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"src/libEGL/libEGL.rc"
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"src/libEGL/resource.h"
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"src/libEGL/egl_loader_autogen.cpp"
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"src/libEGL/egl_loader_autogen.h"
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)
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target_link_libraries(libEGL PRIVATE angle::common angle::libANGLE libGLESv2)
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target_include_directories(libEGL PUBLIC "$<INSTALL_INTERFACE:include>" "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>")
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target_compile_definitions(libEGL
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PRIVATE -DLIBGLESV2_IMPLEMENTATION
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|
PUBLIC
|
|
"-DGL_GLES_PROTOTYPES=1"
|
|
"-DGL_GLEXT_PROTOTYPES"
|
|
"-DEGL_EGL_PROTOTYPES=1"
|
|
"-DEGL_EGLEXT_PROTOTYPES"
|
|
)
|
|
add_library(GL_VISIBILITY INTERFACE)
|
|
if(WIN32)
|
|
target_compile_definitions(GL_VISIBILITY INTERFACE
|
|
"-DGL_API="
|
|
"-DGL_APICALL=")
|
|
else()
|
|
target_compile_definitions(GL_VISIBILITY INTERFACE
|
|
"-DGL_API=__attribute__((visibility(\"default\")))"
|
|
"-DGL_APICALL=__attribute__((visibility(\"default\")))")
|
|
endif()
|
|
target_link_libraries(libEGL PRIVATE GL_VISIBILITY)
|
|
target_link_libraries(libGLESv2 PRIVATE GL_VISIBILITY)
|
|
|
|
if(WIN32)
|
|
target_compile_definitions(libEGL PRIVATE
|
|
"-DEGLAPI="
|
|
)
|
|
else()
|
|
target_compile_definitions(libEGL PRIVATE
|
|
"-DEGLAPI=__attribute__((visibility(\"default\")))"
|
|
)
|
|
endif()
|
|
|
|
if(NOT BUILD_SHARED_LIBS)
|
|
add_definitions("-DANGLE_EXPORT=" "-DANGLE_UTIL_EXPORT=" "-DEGLAPI=" "-DGL_APICALL=" "-DGL_API=")
|
|
endif()
|
|
|
|
SET_TARGET_PROPERTIES(libANGLE PROPERTIES PREFIX "")
|
|
SET_TARGET_PROPERTIES(libGLESv2 PROPERTIES PREFIX "")
|
|
SET_TARGET_PROPERTIES(libEGL PROPERTIES PREFIX "")
|
|
|
|
install(TARGETS libEGL libGLESv2 libANGLE angle_common angle_image_util angle_gpu_info_util angle_translator angle_preprocessor GL_VISIBILITY EXPORT ANGLEExport
|
|
RUNTIME DESTINATION bin
|
|
LIBRARY DESTINATION lib
|
|
ARCHIVE DESTINATION lib
|
|
)
|
|
|
|
if(WINDOWS_DESKTOP)
|
|
install(TARGETS angle_renderer_d3d angle_renderer_win32 angle_renderer_opengl EXPORT ANGLEExport
|
|
RUNTIME DESTINATION bin
|
|
LIBRARY DESTINATION lib
|
|
ARCHIVE DESTINATION lib
|
|
)
|
|
elseif(WINDOWS_STORE)
|
|
install(TARGETS angle_renderer_d3d angle_renderer_winrt EXPORT ANGLEExport
|
|
RUNTIME DESTINATION bin
|
|
LIBRARY DESTINATION lib
|
|
ARCHIVE DESTINATION lib
|
|
)
|
|
else()
|
|
install(TARGETS angle_renderer_opengl EXPORT ANGLEExport
|
|
RUNTIME DESTINATION bin
|
|
LIBRARY DESTINATION lib
|
|
ARCHIVE DESTINATION lib
|
|
)
|
|
endif()
|
|
|
|
install(EXPORT ANGLEExport FILE unofficial-angle-config.cmake NAMESPACE unofficial::angle:: DESTINATION share/unofficial-angle)
|
|
|
|
if(NOT DISABLE_INSTALL_HEADERS)
|
|
install(
|
|
DIRECTORY include/
|
|
DESTINATION include
|
|
FILES_MATCHING
|
|
PATTERN "*.h"
|
|
PATTERN "*.inc"
|
|
PATTERN "GLSLANG" EXCLUDE
|
|
PATTERN "egl.h" EXCLUDE
|
|
PATTERN "eglext.h" EXCLUDE
|
|
PATTERN "eglplatform.h" EXCLUDE
|
|
PATTERN "KHR" EXCLUDE
|
|
PATTERN "export.h" EXCLUDE
|
|
)
|
|
endif()
|