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* feat: Add the port for onnxruntime-gpu This port uses the binaries created by Microsoft for the onnxruntime which will run with a GPU. * Update ports/onnxruntime-gpu/portfile.cmake Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> Co-authored-by: Ian Ormesher <ian.ormesher@zeiss.com> Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
44 lines
1.6 KiB
CMake
44 lines
1.6 KiB
CMake
vcpkg_fail_port_install(ON_ARCH "x86" "arm" ON_TARGET "UWP" "LINUX" "ANDROID" "FREEBSD" "OSX")
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vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)
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set(VERSION 1.5.1)
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vcpkg_download_distfile(ARCHIVE
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URLS "https://github.com/microsoft/onnxruntime/releases/download/v1.5.1/onnxruntime-win-x64-gpu-1.5.1.zip"
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FILENAME "onnxruntime-win-x64-gpu-1.5.1.zip"
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SHA512 893dbed1196b5c9730744dc5566cd3ad8ec677cbea04dd0572efc9a8b3563d3f1cbf40d0dea3d624d9451dc33272c0ae44d53d6deee6f249fa2520e60718ee52
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)
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vcpkg_extract_source_archive_ex(
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OUT_SOURCE_PATH SOURCE_PATH
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ARCHIVE ${ARCHIVE}
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NO_REMOVE_ONE_LEVEL
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REF ${VERSION}
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)
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file(MAKE_DIRECTORY
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${CURRENT_PACKAGES_DIR}/include
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${CURRENT_PACKAGES_DIR}/lib
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${CURRENT_PACKAGES_DIR}/bin
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${CURRENT_PACKAGES_DIR}/debug/lib
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${CURRENT_PACKAGES_DIR}/debug/bin
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)
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file(COPY
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${SOURCE_PATH}/onnxruntime-win-x64-gpu-1.5.1/include
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DESTINATION ${CURRENT_PACKAGES_DIR}
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)
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file(COPY ${SOURCE_PATH}/onnxruntime-win-x64-gpu-1.5.1/lib/onnxruntime.lib
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DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
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file(COPY ${SOURCE_PATH}/onnxruntime-win-x64-gpu-1.5.1/lib/onnxruntime.lib
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DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
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file(COPY ${SOURCE_PATH}/onnxruntime-win-x64-gpu-1.5.1/lib/onnxruntime.dll
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DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
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file(COPY ${SOURCE_PATH}/onnxruntime-win-x64-gpu-1.5.1/lib/onnxruntime.dll
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DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
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# # Handle copyright
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file(INSTALL ${SOURCE_PATH}/onnxruntime-win-x64-gpu-1.5.1/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
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