vcpkg/ports/glew/portfile.cmake
2016-11-25 16:51:44 +01:00

96 lines
2.8 KiB
CMake

include(vcpkg_common_functions)
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/glew-2.0.0)
vcpkg_download_distfile(ARCHIVE_FILE
URLS "https://sourceforge.net/projects/glew/files/glew/2.0.0/glew-2.0.0.tgz"
FILENAME "glew-2.0.0.tgz"
SHA512 e9bcd5f19a4495ce6511dfd76e64b4e4d958603c513ee9063eb9fe24fc6e0413f168620661230f1baef558f2f907cef7fe7ab2bdf957a6f7bda5fe96e9319c6a
)
vcpkg_extract_source_archive(${ARCHIVE_FILE})
IF (TRIPLET_SYSTEM_ARCH MATCHES "x86")
SET(BUILD_ARCH "Win32")
ELSEIF(TRIPLET_SYSTEM_ARCH MATCHES "arm")
MESSAGE(FATAL_ERROR " ARM is currently not supported.")
ELSE()
SET(BUILD_ARCH ${TRIPLET_SYSTEM_ARCH})
ENDIF()
# TODO: Maybe switch to glews' cmake build system in the future
FOREACH(LINKAGE shared static)
if(NOT EXISTS ${SOURCE_PATH}/build/vc12/glew_${LINKAGE}14.vcxproj)
message(STATUS "Upgrading " ${LINKAGE} " project")
file(READ ${SOURCE_PATH}/build/vc12/glew_${LINKAGE}.vcxproj PROJ)
string(REPLACE
"<PlatformToolset>v120</PlatformToolset>"
"<PlatformToolset>v140</PlatformToolset>"
PROJ ${PROJ})
string(REPLACE
"opengl32.lib%"
"opengl32.lib\;%"
PROJ ${PROJ})
if (LINKAGE STREQUAL "static")
string(REPLACE
"MultiThreadedDebugDLL"
"MultiThreadedDebug"
PROJ ${PROJ}
)
endif()
file(WRITE ${SOURCE_PATH}/build/vc12/glew_${LINKAGE}14.vcxproj ${PROJ})
endif()
ENDFOREACH(LINKAGE)
message(STATUS "Upgrading projects done")
if (VCPKG_LIBRARY_LINKAGE STREQUAL static)
vcpkg_build_msbuild(
PROJECT_PATH ${SOURCE_PATH}/build/vc12/glew_static14.vcxproj
)
else()
vcpkg_build_msbuild(
PROJECT_PATH ${SOURCE_PATH}/build/vc12/glew_shared14.vcxproj
)
endif()
message(STATUS "Installing")
if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
file(INSTALL
${SOURCE_PATH}/bin/Debug/${BUILD_ARCH}/glew32d.dll
${SOURCE_PATH}/bin/Debug/${BUILD_ARCH}/glew32d.pdb
DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin
)
file(INSTALL
${SOURCE_PATH}/bin/Release/${BUILD_ARCH}/glew32.dll
${SOURCE_PATH}/bin/Release/${BUILD_ARCH}/glew32.pdb
DESTINATION ${CURRENT_PACKAGES_DIR}/bin
)
file(INSTALL
${SOURCE_PATH}/lib/Debug/${BUILD_ARCH}/glew32d.lib
DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib
)
file(INSTALL
${SOURCE_PATH}/lib/Release/${BUILD_ARCH}/glew32.lib
DESTINATION ${CURRENT_PACKAGES_DIR}/lib
)
else()
file(INSTALL
${SOURCE_PATH}/lib/Debug/${BUILD_ARCH}/glew32sd.lib
DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib
RENAME glew32d.lib
)
file(INSTALL
${SOURCE_PATH}/lib/Release/${BUILD_ARCH}/glew32s.lib
DESTINATION ${CURRENT_PACKAGES_DIR}/lib
RENAME glew32.lib
)
endif()
file(INSTALL
${SOURCE_PATH}/include/GL
DESTINATION ${CURRENT_PACKAGES_DIR}/include
)
file(INSTALL ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/glew RENAME copyright)
vcpkg_copy_pdbs()
message(STATUS "Installing done")