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0e23cd50fe
* [llgl] Add new port
41 lines
1.2 KiB
CMake
41 lines
1.2 KiB
CMake
include(vcpkg_common_functions)
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if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
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message(FATAL_ERROR "${PORT} currently doesn't supports UWP.")
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endif()
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO LukasBanana/LLGL
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REF 8f28437960ed60622e94f4f97b24e842b5a0e9e6
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SHA512 8a6bd4109e977f9def0f04a3d31f7bd4beebbe162c52eaa08a54daf8335871615215ece166e5a9d5b5475b834fd53a26ff9638ff270a2f00c88bab21ed156760
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HEAD_REF master
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PATCHES
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fix-install-error.patch
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fix-arm64-build-error.patch
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)
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vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS
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opengl LLGL_BUILD_RENDERER_OPENGL
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direct3d11 LLGL_BUILD_RENDERER_DIRECT3D11
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)
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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PREFER_NINJA
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OPTIONS ${FEATURE_OPTIONS}
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)
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vcpkg_install_cmake()
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
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if(VCPKG_LIBRARY_LINKAGE STREQUAL static)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin)
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endif()
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vcpkg_copy_pdbs()
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# Handle copyright
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file(COPY ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT})
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file(RENAME ${CURRENT_PACKAGES_DIR}/share/${PORT}/LICENSE.txt ${CURRENT_PACKAGES_DIR}/share/${PORT}/copyright) |