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56738de192
* [sdl2-gfx] Fix build error on non windows * Update as review suggestions * Updated to support osx
31 lines
853 B
CMake
31 lines
853 B
CMake
set(VERSION 1.0.4)
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vcpkg_download_distfile(ARCHIVE
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URLS "http://www.ferzkopp.net/Software/SDL2_gfx/SDL2_gfx-${VERSION}.zip"
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FILENAME "SDL2_gfx-${VERSION}.zip"
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SHA512 213b481469ba2161bd8558a7a5427b129420193b1c3895923d515f69f87991ed2c99bbc44349c60b4bcbb7d7d2255c1f15ee8a3523c26502070cfaacccaa5242
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)
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vcpkg_extract_source_archive_ex(
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OUT_SOURCE_PATH SOURCE_PATH
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ARCHIVE ${ARCHIVE}
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REF ${VERSION}
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PATCHES
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001-lrint-arm64.patch
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)
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file(COPY ${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt DESTINATION ${SOURCE_PATH})
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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PREFER_NINJA
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OPTIONS_DEBUG -DSDL_GFX_SKIP_HEADERS=1
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)
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vcpkg_install_cmake()
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vcpkg_fixup_cmake_targets()
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# Handle copyright
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file(INSTALL ${SOURCE_PATH}/COPYING DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
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vcpkg_copy_pdbs() |