vcpkg/ports/dxsdk-d3dx/portfile.cmake
Chuck Walbourn b7678882b7
[dxsdk-d3dx] Add new port (#17175)
* [dxsdk-d3dx] port added

* Added deprecation warning

* Added basline

* Convert CONTROL to vcpkg.json

* Update baseline

* Updated unsupported platform port logic per feedback

* Update baseline

* Use version constraint

* Update baseline
2021-04-30 11:19:40 -07:00

45 lines
2.9 KiB
CMake

vcpkg_fail_port_install(ON_ARCH "arm" "arm64" ON_TARGET "UWP")
if(NOT VCPKG_TARGET_IS_WINDOWS)
message(FATAL_ERROR "${PORT} only supports Windows.")
endif()
message(WARNING "Use of ${PORT} is not recommended for new projects. See https://aka.ms/dxsdk for more information.")
vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)
set(VCPKG_POLICY_ALLOW_OBSOLETE_MSVCRT enabled)
vcpkg_download_distfile(ARCHIVE
URLS "https://www.nuget.org/api/v2/package/Microsoft.DXSDK.D3DX/9.29.952.8"
FILENAME "dxsdk-d3dx.9.29.952.8.zip"
SHA512 9f6a95ed858555c1c438a85219ede32c82729068b21dd7ecf11de01cf3cdd525b2f04a58643bfcc14c48a29403dc1c80246f0a12a1ef4377b91b855f6d6d7986
)
vcpkg_extract_source_archive_ex(
OUT_SOURCE_PATH PACKAGE_PATH
ARCHIVE ${ARCHIVE}
NO_REMOVE_ONE_LEVEL
)
file(GLOB HEADER_FILES ${PACKAGE_PATH}/build/native/include/*.h ${PACKAGE_PATH}/build/native/include/*.inl)
file(INSTALL ${HEADER_FILES} DESTINATION ${CURRENT_PACKAGES_DIR}/include/${PORT})
file(COPY ${PACKAGE_PATH}/build/native/release/lib/${VCPKG_TARGET_ARCHITECTURE}/d3dx9.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib/)
file(COPY ${PACKAGE_PATH}/build/native/release/lib/${VCPKG_TARGET_ARCHITECTURE}/d3dx10.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib/)
file(COPY ${PACKAGE_PATH}/build/native/release/lib/${VCPKG_TARGET_ARCHITECTURE}/d3dx11.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib/)
file(COPY ${PACKAGE_PATH}/build/native/debug/lib/${VCPKG_TARGET_ARCHITECTURE}/d3dx9d.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib/)
file(COPY ${PACKAGE_PATH}/build/native/debug/lib/${VCPKG_TARGET_ARCHITECTURE}/d3dx10d.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib/)
file(COPY ${PACKAGE_PATH}/build/native/debug/lib/${VCPKG_TARGET_ARCHITECTURE}/d3dx11d.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib/)
file(COPY ${PACKAGE_PATH}/build/native/release/bin/${VCPKG_TARGET_ARCHITECTURE}/D3DCompiler_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin/)
file(COPY ${PACKAGE_PATH}/build/native/release/bin/${VCPKG_TARGET_ARCHITECTURE}/D3DX9_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin/)
file(COPY ${PACKAGE_PATH}/build/native/release/bin/${VCPKG_TARGET_ARCHITECTURE}/d3dx10_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin/)
file(COPY ${PACKAGE_PATH}/build/native/release/bin/${VCPKG_TARGET_ARCHITECTURE}/d3dx11_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin/)
file(COPY ${PACKAGE_PATH}/build/native/debug/bin/${VCPKG_TARGET_ARCHITECTURE}/D3DCompiler_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin/)
file(COPY ${PACKAGE_PATH}/build/native/debug/bin/${VCPKG_TARGET_ARCHITECTURE}/D3DX9d_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin/)
file(COPY ${PACKAGE_PATH}/build/native/debug/bin/${VCPKG_TARGET_ARCHITECTURE}/D3DX10d_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin/)
file(COPY ${PACKAGE_PATH}/build/native/debug/bin/${VCPKG_TARGET_ARCHITECTURE}/D3DX11d_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin/)
file(INSTALL ${PACKAGE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)