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* Update GLSLANG to 11.12.0 * [glslang] Update baseline and version file * update port version * Fix shaderc * Update version database * Update ports/glslang/vcpkg.json Co-authored-by: MonicaLiu <110024546+MonicaLiu0311@users.noreply.github.com> * [glslang] update version Co-authored-by: MonicaLiu <110024546+MonicaLiu0311@users.noreply.github.com>
50 lines
1.4 KiB
CMake
50 lines
1.4 KiB
CMake
vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO KhronosGroup/glslang
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REF 11.12.0
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SHA512 fd955f9912551668056dfe52835eef11e5dc0bf0d25b2d961a31f684adbd63bc6380759944c1921cfd63d359a58c7cc3a4a4d5eea69fa1b050f58960e5101271
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HEAD_REF master
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PATCHES
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ignore-crt.patch
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install-to-datadir.patch
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)
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vcpkg_find_acquire_program(PYTHON3)
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get_filename_component(PYTHON_PATH ${PYTHON3} DIRECTORY)
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vcpkg_add_to_path("${PYTHON_PATH}")
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if("tools" IN_LIST FEATURES AND NOT VCPKG_TARGET_IS_IOS)
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set(BUILD_BINARIES ON)
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else()
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# this case will report error since all executable will require BUNDLE DESTINATION
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set(BUILD_BINARIES OFF)
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endif()
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vcpkg_cmake_configure(
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SOURCE_PATH "${SOURCE_PATH}"
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OPTIONS
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-DSKIP_GLSLANG_INSTALL=OFF
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-DBUILD_EXTERNAL=OFF
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-DENABLE_GLSLANG_BINARIES=${BUILD_BINARIES}
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)
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vcpkg_cmake_install()
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vcpkg_cmake_config_fixup(CONFIG_PATH lib/cmake)
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vcpkg_copy_pdbs()
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if(NOT BUILD_BINARIES)
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file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/bin")
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else()
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vcpkg_copy_tools(TOOL_NAMES glslangValidator spirv-remap AUTO_CLEAN)
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endif()
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file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include"
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"${CURRENT_PACKAGES_DIR}/debug/bin")
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# Install custom usage
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configure_file("${CMAKE_CURRENT_LIST_DIR}/usage" "${CURRENT_PACKAGES_DIR}/share/${PORT}/usage" @ONLY)
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file(INSTALL "${SOURCE_PATH}/LICENSE.txt" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)
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