vcpkg/ports/directxtex/portfile.cmake

71 lines
2.3 KiB
CMake

vcpkg_check_linkage(ONLY_STATIC_LIBRARY ONLY_DYNAMIC_CRT)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO Microsoft/DirectXTex
REF aug2020
SHA512 f646ff51444f5f51da77e2c21998c7f9a6e014f1ffb1b814937e36e76d20c6a993808f34bda5721177d506f21f1bf36b09e94b18859c41f99043cd0eec5bc9d7
HEAD_REF master
)
IF (TRIPLET_SYSTEM_ARCH MATCHES "x86")
SET(BUILD_ARCH "Win32")
ELSE()
SET(BUILD_ARCH ${TRIPLET_SYSTEM_ARCH})
ENDIF()
if (VCPKG_PLATFORM_TOOLSET STREQUAL "v140")
set(VS_VERSION "2015")
elseif (VCPKG_PLATFORM_TOOLSET STREQUAL "v141")
set(VS_VERSION "2017")
elseif (VCPKG_PLATFORM_TOOLSET STREQUAL "v142")
set(VS_VERSION "2019")
else()
message(FATAL_ERROR "Unsupported platform toolset.")
endif()
if(VCPKG_TARGET_IS_UWP)
set(SLN_NAME "Windows10_${VS_VERSION}")
else()
if(TRIPLET_SYSTEM_ARCH STREQUAL "arm64")
set(SLN_NAME "Desktop_${VS_VERSION}_Win10")
else()
set(SLN_NAME "Desktop_${VS_VERSION}")
endif()
endif()
vcpkg_build_msbuild(
PROJECT_PATH ${SOURCE_PATH}/DirectXTex_${SLN_NAME}.sln
PLATFORM ${TRIPLET_SYSTEM_ARCH}
)
file(INSTALL
${SOURCE_PATH}/DirectXTex/DirectXTex.h
${SOURCE_PATH}/DirectXTex/DirectXTex.inl
DESTINATION ${CURRENT_PACKAGES_DIR}/include
)
file(INSTALL
${SOURCE_PATH}/DirectXTex/Bin/${SLN_NAME}/${BUILD_ARCH}/Debug/DirectXTex.lib
${SOURCE_PATH}/DirectXTex/Bin/${SLN_NAME}/${BUILD_ARCH}/Debug/DirectXTex.pdb
DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(INSTALL
${SOURCE_PATH}/DirectXTex/Bin/${SLN_NAME}/${BUILD_ARCH}/Release/DirectXTex.lib
${SOURCE_PATH}/DirectXTex/Bin/${SLN_NAME}/${BUILD_ARCH}/Release/DirectXTex.pdb
DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
if(NOT VCPKG_TARGET_IS_UWP AND NOT TRIPLET_SYSTEM_ARCH STREQUAL "arm64")
set(TOOL_PATH ${CURRENT_PACKAGES_DIR}/tools/directxtex)
file(MAKE_DIRECTORY ${TOOL_PATH})
file(INSTALL
${SOURCE_PATH}/Texdiag/Bin/${SLN_NAME}/${BUILD_ARCH}/Release/texdiag.exe
DESTINATION ${TOOL_PATH})
file(INSTALL
${SOURCE_PATH}/Texconv/Bin/${SLN_NAME}/${BUILD_ARCH}/Release/Texconv.exe
DESTINATION ${TOOL_PATH})
file(INSTALL
${SOURCE_PATH}/Texassemble/Bin/${SLN_NAME}/${BUILD_ARCH}/Release/Texassemble.exe
DESTINATION ${TOOL_PATH})
endif()
file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)