mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-11-30 10:11:19 +08:00
59ea102312
* [physx] Update to 4.1.2 * [physx] Update to vcpkg-cmake * [physx] x-add-version
142 lines
4.6 KiB
CMake
142 lines
4.6 KiB
CMake
vcpkg_fail_port_install(ON_TARGET MINGW)
|
|
|
|
vcpkg_from_github(
|
|
OUT_SOURCE_PATH SOURCE_PATH
|
|
REPO NVIDIAGameWorks/PhysX
|
|
REF 93c6dd21b545605185f2febc8eeacebe49a99479
|
|
SHA512 c9f50255ca9e0f1ebdb9926992315a62b77e2eea3addd4e65217283490714e71e24f2f687717dd8eb155078a1a6b25c9fadc123ce8bc4c5615f7ac66cd6b11aa
|
|
HEAD_REF master
|
|
PATCHES
|
|
fix-compiler-flag.patch
|
|
remove-werror.patch
|
|
)
|
|
|
|
if(NOT DEFINED RELEASE_CONFIGURATION)
|
|
set(RELEASE_CONFIGURATION "release")
|
|
endif()
|
|
set(DEBUG_CONFIGURATION "debug")
|
|
|
|
set(OPTIONS
|
|
"-DPHYSX_ROOT_DIR=${SOURCE_PATH}/physx"
|
|
"-DPXSHARED_PATH=${SOURCE_PATH}/pxshared"
|
|
"-DPXSHARED_INSTALL_PREFIX=${CURRENT_PACKAGES_DIR}"
|
|
"-DCMAKEMODULES_PATH=${SOURCE_PATH}/externals/cmakemodules"
|
|
"-DCMAKEMODULES_NAME=CMakeModules"
|
|
"-DCMAKE_MODULES_VERSION=1.27"
|
|
"-DPX_BUILDSNIPPETS=OFF"
|
|
"-DPX_BUILDPUBLICSAMPLES=OFF"
|
|
"-DPX_FLOAT_POINT_PRECISE_MATH=OFF"
|
|
"-DPX_COPY_EXTERNAL_DLL=OFF"
|
|
"-DGPU_DLL_COPIED=ON"
|
|
)
|
|
|
|
set(OPTIONS_RELEASE
|
|
"-DPX_OUTPUT_BIN_DIR=${CURRENT_PACKAGES_DIR}"
|
|
"-DPX_OUTPUT_LIB_DIR=${CURRENT_PACKAGES_DIR}"
|
|
)
|
|
set(OPTIONS_DEBUG
|
|
"-DPX_OUTPUT_BIN_DIR=${CURRENT_PACKAGES_DIR}/debug"
|
|
"-DPX_OUTPUT_LIB_DIR=${CURRENT_PACKAGES_DIR}/debug"
|
|
"-DNV_USE_DEBUG_WINCRT=ON"
|
|
)
|
|
|
|
if(VCPKG_TARGET_IS_UWP)
|
|
list(APPEND OPTIONS "-DTARGET_BUILD_PLATFORM=uwp")
|
|
elseif(VCPKG_TARGET_IS_WINDOWS)
|
|
list(APPEND OPTIONS "-DTARGET_BUILD_PLATFORM=windows")
|
|
elseif(VCPKG_TARGET_IS_OSX)
|
|
list(APPEND OPTIONS "-DTARGET_BUILD_PLATFORM=mac")
|
|
elseif(VCPKG_TARGET_IS_LINUX OR VCPKG_TARGET_IS_FREEBSD)
|
|
list(APPEND OPTIONS "-DTARGET_BUILD_PLATFORM=linux")
|
|
elseif(VCPKG_TARGET_IS_ANDROID)
|
|
list(APPEND OPTIONS "-DTARGET_BUILD_PLATFORM=android")
|
|
else()
|
|
message(FATAL_ERROR "Unhandled or unsupported target platform.")
|
|
endif()
|
|
|
|
if(VCPKG_TARGET_IS_OSX OR VCPKG_TARGET_IS_IOS)
|
|
list(APPEND OPTIONS "-DNV_FORCE_64BIT_SUFFIX=ON" "-DNV_FORCE_32BIT_SUFFIX=OFF")
|
|
endif()
|
|
|
|
if(VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic")
|
|
list(APPEND OPTIONS "-DPX_GENERATE_STATIC_LIBRARIES=OFF")
|
|
else()
|
|
list(APPEND OPTIONS "-DPX_GENERATE_STATIC_LIBRARIES=ON")
|
|
endif()
|
|
|
|
if(VCPKG_CRT_LINKAGE STREQUAL "dynamic")
|
|
list(APPEND OPTIONS "-DNV_USE_STATIC_WINCRT=OFF")
|
|
else()
|
|
list(APPEND OPTIONS "-DNV_USE_STATIC_WINCRT=ON")
|
|
endif()
|
|
|
|
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm" OR VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
|
|
list(APPEND OPTIONS "-DPX_OUTPUT_ARCH=arm")
|
|
else()
|
|
list(APPEND OPTIONS "-DPX_OUTPUT_ARCH=x86")
|
|
endif()
|
|
|
|
vcpkg_cmake_configure(
|
|
SOURCE_PATH "${SOURCE_PATH}/physx/compiler/public"
|
|
DISABLE_PARALLEL_CONFIGURE
|
|
OPTIONS ${OPTIONS}
|
|
OPTIONS_DEBUG ${OPTIONS_DEBUG}
|
|
OPTIONS_RELEASE ${OPTIONS_RELEASE}
|
|
)
|
|
vcpkg_cmake_install()
|
|
|
|
# NVIDIA Gameworks release structure is generally something like <compiler>/<configuration>/[artifact]
|
|
# It would be nice to patch this out, but that directory structure is hardcoded over many cmake files.
|
|
# So, we have this helpful helper to copy the bins and libs out.
|
|
function(fixup_physx_artifacts)
|
|
macro(_fixup _IN_DIRECTORY _OUT_DIRECTORY)
|
|
foreach(_SUFFIX IN LISTS _fpa_SUFFIXES)
|
|
file(GLOB_RECURSE _ARTIFACTS
|
|
LIST_DIRECTORIES false
|
|
"${CURRENT_PACKAGES_DIR}/${_IN_DIRECTORY}/*${_SUFFIX}"
|
|
)
|
|
if(_ARTIFACTS)
|
|
file(COPY ${_ARTIFACTS} DESTINATION "${CURRENT_PACKAGES_DIR}/${_OUT_DIRECTORY}")
|
|
endif()
|
|
endforeach()
|
|
endmacro()
|
|
|
|
cmake_parse_arguments(_fpa "" "DIRECTORY" "SUFFIXES" ${ARGN})
|
|
_fixup("bin" ${_fpa_DIRECTORY})
|
|
_fixup("debug/bin" "debug/${_fpa_DIRECTORY}")
|
|
endfunction()
|
|
|
|
fixup_physx_artifacts(
|
|
DIRECTORY "lib"
|
|
SUFFIXES ${VCPKG_TARGET_STATIC_LIBRARY_SUFFIX} ${VCPKG_TARGET_IMPORT_LIBRARY_SUFFIX}
|
|
)
|
|
fixup_physx_artifacts(
|
|
DIRECTORY "bin"
|
|
SUFFIXES ${VCPKG_TARGET_SHARED_LIBRARY_SUFFIX} ".pdb"
|
|
)
|
|
|
|
# Remove compiler directory and descendents.
|
|
if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
|
|
file(REMOVE_RECURSE
|
|
"${CURRENT_PACKAGES_DIR}/bin/"
|
|
"${CURRENT_PACKAGES_DIR}/debug/bin/"
|
|
)
|
|
else()
|
|
file(GLOB PHYSX_ARTIFACTS LIST_DIRECTORIES true
|
|
"${CURRENT_PACKAGES_DIR}/bin/*"
|
|
"${CURRENT_PACKAGES_DIR}/debug/bin/*"
|
|
)
|
|
foreach(_ARTIFACT IN LISTS PHYSX_ARTIFACTS)
|
|
if(IS_DIRECTORY ${_ARTIFACT})
|
|
file(REMOVE_RECURSE ${_ARTIFACT})
|
|
endif()
|
|
endforeach()
|
|
endif()
|
|
|
|
file(REMOVE_RECURSE
|
|
"${CURRENT_PACKAGES_DIR}/debug/include"
|
|
"${CURRENT_PACKAGES_DIR}/debug/source"
|
|
"${CURRENT_PACKAGES_DIR}/source"
|
|
)
|
|
file(INSTALL ${SOURCE_PATH}/README.md DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
|