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* [arrayfire] New Port * Format manifest file * Remove nvidia cub, forge, and spdlog submodules and use vcpkg ports - add patch * Remove arrayfire/assets and don't build examples * Remove arrayfire/glad submodule, use port, update patch * Add optional freeimage dependency for graphics lib * Remove rename of arrayfire threads/pass path to build * Update ports/arrayfire/portfile.cmake Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> * Fix up cmake targets files, install bin/dlls to the proper location * Use debug bin dir if in debug mode * Fixes for unified, Windows dlls, and more - Make the unified backend its own feature - Make the unified and CPU backend default features - Conditionally create a bin directory if a Windows non-static build for the unified dll - Remove fftw dependency (relies on MKL) - Only support x64 * Add warning for Windows static builds * Ensure CMake assets are in the proper dir for non-Windows builds * Actually, don't change cmake targets in non-Windows systems * Remove port-version * Use MKL for CPU and OpenCL backends * Patch arrayfire/threads - fix duplicate include * Use newer af/threads, replace include path to fix Windows builds * Fix binary dir for output DLLs * Update select_compute_arch to work with CUDA 11 * Don't include CUB if using CUDA >= 11 * Bump port verison to 3.7.3 to handle CUDA 11+ * Update port to use 3.7.3 * Update to include MSVC 2019 fixes, fixup CMake targets on *nix * Apply suggestions from code review * Update ports/arrayfire/portfile.cmake * Change AF CMake dir since targets.cmake are included by other targets * Bump to commit with fixed AF version for bits The v3.7 branch tip was still outputting shared objects with 3.7.2 versions attached to them. It's now fixed Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> Co-authored-by: nicole mazzuca <mazzucan@outlook.com> |
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build.patch | ||
portfile.cmake | ||
vcpkg.json |