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c1d764a742
* Try adding xbox triplets * Update for Gaming Command Prompt usage * Fix directxtk12 shaders for xbox * Add toolchain for xbox * Fix ports for feature builds * Code review feedback * More code review * Code review * WIN32_LEAN_AND_MEAN is too aggressive for many libs * Normalize GDK variable paths * Need to leave oldnames.lib as many libs use POSIX names * More code review feedback * Remove extra file * Use of /DEFAULTLIB fixed 41 ports * Code review feedback * Added basic xbox supports expression * Updates for xbox-aware ports * Update for CMake fixes upstream * Minor synatx fix * Fix up merge issues * Need directx-headers for linux * Missed one port revision * Removed VCPKG_TARGET_IS_XBOX from project scope after upstream fixes * Update baseline * License updates per github-actions bot * Update baseline * Update toolchain to support try_compile for GDK headers * Update port numbers * Update baseline * Don't need directx-dxc for Xbox builds * Update baseline * Update hashes * Code review * Update baseline * Refresh hashes for upstream fixes * Update baseline * Add ms-gdkx stub port * Update baseline * updated ms-gdkx with user-friendly output * Update baseline * Code review for the toolchain file * Update directxkt12 hash * Refresh baseline * Update MSBuild integration to select proper triplet for GDK custom platforms * Update CMake integration to select proper xbox triplet from XBOX_CONSOLE_TARGET * vcpkg.targets update * Code review feedback * Update baseline * Refresh baseline * Code review for MSBuild * Code review for xbox toolchain * vcpkg.cmake codereview --------- Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
68 lines
2.1 KiB
CMake
68 lines
2.1 KiB
CMake
set(DIRECTXMESH_TAG dec2022)
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vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO Microsoft/DirectXMesh
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REF dec2022b
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SHA512 8e7b757b311223b6ea10fcd6ca9729a4fed51526966239da7d9c3c22f09bc50bbae80b2f8f899badbcc0bfcabc62dcd8d7a662c5881118cce97d3198c014c51e
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HEAD_REF main
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)
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vcpkg_check_features(
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OUT_FEATURE_OPTIONS FEATURE_OPTIONS
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FEATURES
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dx12 BUILD_DX12
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spectre ENABLE_SPECTRE_MITIGATION
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)
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if (VCPKG_HOST_IS_LINUX)
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message(WARNING "Build ${PORT} requires GCC version 9 or later")
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endif()
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set(EXTRA_OPTIONS -DBUILD_TESTING=OFF)
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if(VCPKG_TARGET_IS_UWP OR VCPKG_TARGET_IS_XBOX)
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list(APPEND EXTRA_OPTIONS -DBUILD_TOOLS=OFF)
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else()
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list(APPEND EXTRA_OPTIONS -DBUILD_TOOLS=ON)
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endif()
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vcpkg_cmake_configure(
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SOURCE_PATH ${SOURCE_PATH}
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OPTIONS ${FEATURE_OPTIONS} ${EXTRA_OPTIONS}
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)
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vcpkg_cmake_install()
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vcpkg_cmake_config_fixup(CONFIG_PATH share/directxmesh)
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if((VCPKG_HOST_IS_WINDOWS) AND (VCPKG_TARGET_ARCHITECTURE MATCHES x64))
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vcpkg_download_distfile(
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MESHCONVERT_EXE
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URLS "https://github.com/Microsoft/DirectXMesh/releases/download/${DIRECTXMESH_TAG}/meshconvert.exe"
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FILENAME "meshconvert-${DIRECTXMESH_TAG}.exe"
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SHA512 46b5fc3dcf58a7c03075927511de5ae4c62c09ceb22076125d3be29044d7da1cc32225a43500ed53ddf0c30d969091b705345a5eb3bb49cc07233dba988357c8
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)
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file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/tools/directxmesh/")
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file(INSTALL
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${MESHCONVERT_EXE}
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DESTINATION ${CURRENT_PACKAGES_DIR}/tools/directxmesh/)
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file(RENAME ${CURRENT_PACKAGES_DIR}/tools/directxmesh/meshconvert-${DIRECTXMESH_TAG}.exe ${CURRENT_PACKAGES_DIR}/tools/directxmesh/meshconvert.exe)
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elseif(VCPKG_TARGET_IS_WINDOWS AND (NOT VCPKG_TARGET_IS_UWP) AND (NOT VCPKG_TARGET_IS_XBOX))
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vcpkg_copy_tools(
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TOOL_NAMES meshconvert
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SEARCH_DIR ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/bin/CMake
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)
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endif()
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file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
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file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
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