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ffed695062
* [libxslt] Fix writing to locations outside vcpkg in Windows builds * [libxslt] Add passing arm64-windows to baseline
223 lines
8.7 KiB
CMake
223 lines
8.7 KiB
CMake
## # vcpkg_build_nmake
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##
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## Build a msvc makefile project.
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##
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## ## Usage:
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## ```cmake
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## vcpkg_build_nmake(
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## SOURCE_PATH <${SOURCE_PATH}>
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## [NO_DEBUG]
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## [PROJECT_SUBPATH <${SUBPATH}>]
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## [PROJECT_NAME <${MAKEFILE_NAME}>]
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## [PRERUN_SHELL <${SHELL_PATH}>]
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## [PRERUN_SHELL_DEBUG <${SHELL_PATH}>]
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## [PRERUN_SHELL_RELEASE <${SHELL_PATH}>]
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## [OPTIONS <-DUSE_THIS_IN_ALL_BUILDS=1>...]
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## [OPTIONS_RELEASE <-DOPTIMIZE=1>...]
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## [OPTIONS_DEBUG <-DDEBUGGABLE=1>...]
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## [TARGET <target>])
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## ```
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##
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## ## Parameters
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## ### SOURCE_PATH
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## Specifies the directory containing the source files.
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## By convention, this is usually set in the portfile as the variable `SOURCE_PATH`.
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##
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## ### PROJECT_SUBPATH
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## Specifies the sub directory containing the `makefile.vc`/`makefile.mak`/`makefile.msvc` or other msvc makefile.
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##
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## ### PROJECT_NAME
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## Specifies the name of msvc makefile name.
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## Default is `makefile.vc`
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##
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## ### NO_DEBUG
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## This port doesn't support debug mode.
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##
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## ### ENABLE_INSTALL
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## Install binaries after build.
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##
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## ### PRERUN_SHELL
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## Script that needs to be called before build
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##
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## ### PRERUN_SHELL_DEBUG
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## Script that needs to be called before debug build
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##
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## ### PRERUN_SHELL_RELEASE
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## Script that needs to be called before release build
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##
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## ### OPTIONS
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## Additional options passed to generate during the generation.
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##
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## ### OPTIONS_RELEASE
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## Additional options passed to generate during the Release generation. These are in addition to `OPTIONS`.
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##
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## ### OPTIONS_DEBUG
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## Additional options passed to generate during the Debug generation. These are in addition to `OPTIONS`.
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##
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## ### TARGET
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## The target passed to the nmake build command (`nmake/nmake install`). If not specified, no target will
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## be passed.
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##
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## ### ADD_BIN_TO_PATH
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## Adds the appropriate Release and Debug `bin\` directories to the path during the build such that executables can run against the in-tree DLLs.
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##
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## ## Notes:
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## This command should be preceeded by a call to [`vcpkg_configure_nmake()`](vcpkg_configure_nmake.md).
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## You can use the alias [`vcpkg_install_nmake()`](vcpkg_configure_nmake.md) function if your CMake script supports the
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## "install" target
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##
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## ## Examples
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##
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## * [tcl](https://github.com/Microsoft/vcpkg/blob/master/ports/tcl/portfile.cmake)
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## * [freexl](https://github.com/Microsoft/vcpkg/blob/master/ports/freexl/portfile.cmake)
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function(vcpkg_build_nmake)
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cmake_parse_arguments(_bn
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"ADD_BIN_TO_PATH;ENABLE_INSTALL;NO_DEBUG"
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"SOURCE_PATH;PROJECT_SUBPATH;PROJECT_NAME;LOGFILE_ROOT"
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"OPTIONS;OPTIONS_RELEASE;OPTIONS_DEBUG;PRERUN_SHELL;PRERUN_SHELL_DEBUG;PRERUN_SHELL_RELEASE"
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${ARGN}
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)
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if (NOT CMAKE_HOST_WIN32)
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message(FATAL_ERROR "vcpkg_build_nmake only support windows.")
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endif()
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if (_bn_OPTIONS_DEBUG STREQUAL _bn_OPTIONS_RELEASE)
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message(FATAL_ERROR "Detected debug configuration is equal to release configuration, please use NO_DEBUG for vcpkg_build_nmake/vcpkg_install_nmake")
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endif()
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if(NOT _bn_LOGFILE_ROOT)
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set(_bn_LOGFILE_ROOT "build")
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endif()
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if (NOT _bn_PROJECT_NAME)
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set(MAKEFILE_NAME makefile.vc)
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else()
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set(MAKEFILE_NAME ${_bn_PROJECT_NAME})
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endif()
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set(MAKE )
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set(MAKE_OPTS_BASE )
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set(INSTALL_OPTS_BASE )
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find_program(NMAKE nmake REQUIRED)
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get_filename_component(NMAKE_EXE_PATH ${NMAKE} DIRECTORY)
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# Load toolchains
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if(NOT VCPKG_CHAINLOAD_TOOLCHAIN_FILE)
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set(VCPKG_CHAINLOAD_TOOLCHAIN_FILE "${SCRIPTS}/toolchains/windows.cmake")
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endif()
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include("${VCPKG_CHAINLOAD_TOOLCHAIN_FILE}")
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# Set needed env
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set(ENV{PATH} "$ENV{PATH};${NMAKE_EXE_PATH}")
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set(ENV{INCLUDE} "${CURRENT_INSTALLED_DIR}/include;$ENV{INCLUDE}")
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# Set make command and install command
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set(MAKE ${NMAKE} /NOLOGO /G /U)
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set(MAKE_OPTS_BASE -f ${MAKEFILE_NAME} all)
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set(INSTALL_OPTS_BASE install)
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# Add subpath to work directory
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if (_bn_PROJECT_SUBPATH)
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set(_bn_PROJECT_SUBPATH /${_bn_PROJECT_SUBPATH})
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else()
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set(_bn_PROJECT_SUBPATH )
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endif()
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foreach(BUILDTYPE "debug" "release")
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if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL BUILDTYPE)
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if(BUILDTYPE STREQUAL "debug")
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# Skip debug generate
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if (_bn_NO_DEBUG)
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continue()
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endif()
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# Generate obj dir suffix
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set(SHORT_BUILDTYPE "-dbg")
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set(CONFIG "Debug")
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# Add install command and arguments
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set(MAKE_OPTS ${MAKE_OPTS_BASE})
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if (_bn_ENABLE_INSTALL)
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set(INSTALL_OPTS ${INSTALL_OPTS_BASE} INSTALLDIR=${CURRENT_PACKAGES_DIR}/debug)
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set(MAKE_OPTS ${MAKE_OPTS} ${INSTALL_OPTS})
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endif()
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set(MAKE_OPTS ${MAKE_OPTS} ${_bn_OPTIONS} ${_bn_OPTIONS_DEBUG})
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unset(ENV{CL})
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set(TMP_CL_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_CXX_FLAGS_DEBUG}")
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string(REPLACE "/" "-" TMP_CL_FLAGS "${TMP_CL_FLAGS}")
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set(ENV{CL} "$ENV{CL} ${TMP_CL_FLAGS}")
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else()
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# In NO_DEBUG mode, we only use ${TARGET_TRIPLET} directory.
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if (_bn_NO_DEBUG)
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set(SHORT_BUILDTYPE "")
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else()
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set(SHORT_BUILDTYPE "-rel")
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endif()
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set(CONFIG "Release")
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# Add install command and arguments
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set(MAKE_OPTS ${MAKE_OPTS_BASE})
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if (_bn_ENABLE_INSTALL)
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set(INSTALL_OPTS ${INSTALL_OPTS_BASE} INSTALLDIR=${CURRENT_PACKAGES_DIR})
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set(MAKE_OPTS ${MAKE_OPTS} ${INSTALL_OPTS})
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endif()
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set(MAKE_OPTS ${MAKE_OPTS} ${_bn_OPTIONS} ${_bn_OPTIONS_RELEASE})
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unset(ENV{CL})
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set(TMP_CL_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELEASE}")
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string(REPLACE "/" "-" TMP_CL_FLAGS "${TMP_CL_FLAGS}")
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set(ENV{CL} "$ENV{CL} ${TMP_CL_FLAGS}")
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endif()
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set(CURRENT_TRIPLET_NAME ${TARGET_TRIPLET}${SHORT_BUILDTYPE})
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set(OBJ_DIR ${CURRENT_BUILDTREES_DIR}/${CURRENT_TRIPLET_NAME})
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file(REMOVE_RECURSE ${OBJ_DIR})
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file(MAKE_DIRECTORY ${OBJ_DIR})
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file(GLOB_RECURSE SOURCE_FILES ${_bn_SOURCE_PATH}/*)
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foreach(ONE_SOUCRCE_FILE ${SOURCE_FILES})
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get_filename_component(DST_DIR ${ONE_SOUCRCE_FILE} PATH)
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string(REPLACE "${_bn_SOURCE_PATH}" "${OBJ_DIR}" DST_DIR "${DST_DIR}")
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file(COPY ${ONE_SOUCRCE_FILE} DESTINATION ${DST_DIR})
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endforeach()
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if (_bn_PRERUN_SHELL)
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message(STATUS "Prerunning ${CURRENT_TRIPLET_NAME}")
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vcpkg_execute_required_process(
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COMMAND ${_bn_PRERUN_SHELL}
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WORKING_DIRECTORY ${OBJ_DIR}${_bn_PROJECT_SUBPATH}
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LOGNAME "$prerun-${CURRENT_TRIPLET_NAME}"
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)
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endif()
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if (BUILDTYPE STREQUAL "debug" AND _bn_PRERUN_SHELL_DEBUG)
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message(STATUS "Prerunning ${CURRENT_TRIPLET_NAME}")
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vcpkg_execute_required_process(
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COMMAND "${_bn_PRERUN_SHELL_DEBUG}"
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WORKING_DIRECTORY ${OBJ_DIR}${_bn_PROJECT_SUBPATH}
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LOGNAME "prerun-${CURRENT_TRIPLET_NAME}-dbg"
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)
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endif()
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if (BUILDTYPE STREQUAL "release" AND _bn_PRERUN_SHELL_RELEASE)
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message(STATUS "Prerunning ${CURRENT_TRIPLET_NAME}")
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vcpkg_execute_required_process(
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COMMAND ${_bn_PRERUN_SHELL_RELEASE}
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WORKING_DIRECTORY ${OBJ_DIR}${_bn_PROJECT_SUBPATH}
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LOGNAME "prerun-${CURRENT_TRIPLET_NAME}-rel"
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)
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endif()
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if (NOT _bn_ENABLE_INSTALL)
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message(STATUS "Building ${CURRENT_TRIPLET_NAME}")
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else()
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message(STATUS "Building and installing ${CURRENT_TRIPLET_NAME}")
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endif()
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vcpkg_execute_build_process(
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COMMAND ${MAKE} ${MAKE_OPTS}
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WORKING_DIRECTORY ${OBJ_DIR}${_bn_PROJECT_SUBPATH}
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LOGNAME "${_bn_LOGFILE_ROOT}-${CURRENT_TRIPLET_NAME}"
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)
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if(_bn_ADD_BIN_TO_PATH)
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set(ENV{PATH} "${_BACKUP_ENV_PATH}")
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endif()
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endif()
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endforeach()
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endfunction()
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