mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-12-17 02:18:25 +08:00
52 lines
2.5 KiB
CMake
52 lines
2.5 KiB
CMake
include(vcpkg_common_functions)
|
|
|
|
if(NOT VCPKG_CMAKE_SYSTEM_NAME OR VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
|
|
vcpkg_get_program_files_32_bit(PROGRAM_FILES_32_BIT)
|
|
vcpkg_get_windows_sdk(WINDOWS_SDK)
|
|
|
|
if (WINDOWS_SDK MATCHES "10.")
|
|
set(LIBGLFILEPATH "${PROGRAM_FILES_32_BIT}\\Windows Kits\\10\\Lib\\${WINDOWS_SDK}\\um\\${TRIPLET_SYSTEM_ARCH}\\OpenGL32.Lib")
|
|
set(LIBGLUFILEPATH "${PROGRAM_FILES_32_BIT}\\Windows Kits\\10\\Lib\\${WINDOWS_SDK}\\um\\${TRIPLET_SYSTEM_ARCH}\\GlU32.Lib")
|
|
set(HEADERSPATH "${PROGRAM_FILES_32_BIT}\\Windows Kits\\10\\Include\\${WINDOWS_SDK}\\um")
|
|
elseif(WINDOWS_SDK MATCHES "8.")
|
|
set(LIBGLFILEPATH "${PROGRAM_FILES_32_BIT}\\Windows Kits\\8.1\\Lib\\winv6.3\\um\\${TRIPLET_SYSTEM_ARCH}\\OpenGL32.Lib")
|
|
set(LIBGLUFILEPATH "${PROGRAM_FILES_32_BIT}\\Windows Kits\\8.1\\Lib\\winv6.3\\um\\${TRIPLET_SYSTEM_ARCH}\\GlU32.Lib")
|
|
set(HEADERSPATH "${PROGRAM_FILES_32_BIT}\\Windows Kits\\8.1\\Include\\um")
|
|
else()
|
|
message(FATAL_ERROR "Portfile not yet configured for Windows SDK with version: ${WINDOWS_SDK}")
|
|
endif()
|
|
|
|
if (NOT EXISTS "${LIBGLFILEPATH}")
|
|
message(FATAL_ERROR "Cannot find Windows ${WINDOWS_SDK} SDK. File does not exist: ${LIBGLFILEPATH}")
|
|
endif()
|
|
|
|
if (NOT EXISTS "${LIBGLUFILEPATH}")
|
|
message(FATAL_ERROR "Cannot find Windows ${WINDOWS_SDK} SDK. File does not exist: ${LIBGLUFILEPATH}")
|
|
endif()
|
|
|
|
file(MAKE_DIRECTORY
|
|
${CURRENT_PACKAGES_DIR}/include/gl
|
|
${CURRENT_PACKAGES_DIR}/lib
|
|
${CURRENT_PACKAGES_DIR}/debug/lib
|
|
${CURRENT_PACKAGES_DIR}/share/opengl
|
|
)
|
|
|
|
file(COPY
|
|
"${HEADERSPATH}\\gl\\GL.h"
|
|
"${HEADERSPATH}\\gl\\GLU.h"
|
|
DESTINATION ${CURRENT_PACKAGES_DIR}/include/gl
|
|
)
|
|
file(COPY ${LIBGLFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
|
|
file(COPY ${LIBGLUFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
|
|
file(COPY ${LIBGLFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
|
|
file(COPY ${LIBGLUFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
|
|
|
|
if (WINDOWS_SDK MATCHES "10.")
|
|
file(WRITE ${CURRENT_PACKAGES_DIR}/share/opengl/copyright "See https://developer.microsoft.com/windows/downloads/windows-10-sdk for the Windows 10 SDK license")
|
|
elseif(WINDOWS_SDK MATCHES "8.")
|
|
file(WRITE ${CURRENT_PACKAGES_DIR}/share/opengl/copyright "See https://developer.microsoft.com/windows/downloads/windows-8-1-sdk for the Windows 8.1 SDK license")
|
|
endif()
|
|
else()
|
|
set(VCPKG_POLICY_EMPTY_PACKAGE enabled)
|
|
endif()
|