vcpkg/ports/arrayfire/portfile.cmake
MonicaLiu f810432626
[vcpkg baseline][forge] Fixing conflict with arrayfire (#30382)
* update forge/arrayfire

* update version

* update format

* update version

* remove patch

* update version

* remove examples

* update version

---------

Co-authored-by: Monica <v-liumonica@microsoft.com>
2023-03-24 22:05:07 -07:00

108 lines
3.8 KiB
CMake

vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO arrayfire/arrayfire
REF d99887ae431fcd58168b653a1e69f027f04d5188 # v3.8.0
SHA512 d8ddf6ba254744e62acf5ecf680f0ae56b05f8957b5463572923977ba2ffea7fa37cc1b6179421a1188a6f9e66565ca0f8cd00807513ccbe66ba1e9bbd41a3da
HEAD_REF master
PATCHES
build.patch
Fix-constexpr-error-with-vs2019-with-half.patch
fix-dependency-clfft.patch
)
# arrayfire cpu thread lib needed as a submodule for the CPU backend
vcpkg_from_github(
OUT_SOURCE_PATH CPU_THREADS_PATH
REPO arrayfire/threads
REF b666773940269179f19ef11c8f1eb77005e85d9a
SHA512 b3e8b54acf3a588b1f821c2774d5da2d8f8441962c6d99808d513f7117278b9066eb050b8b501bddbd3882e68eb5cc5da0b2fca54e15ab1923fe068a3fe834f5
HEAD_REF master
)
# Get forge. We only need headers and aren't actually linking.
# We don't want to use the vcpkg dependency since it is broken in many
# environments - see https://github.com/microsoft/vcpkg/issues/14864. This
# can be relaxed when the issue is fixed. Forge and its dependencies
# are still runtime dependencies, so the user can use the graphics
# library by installing forge and freeimage.
vcpkg_from_github(
OUT_SOURCE_PATH FORGE_PATH
REPO arrayfire/forge
REF 1a0f0cb6371a8c8053ab5eb7cbe3039c95132389 # v1.0.5
SHA512 8f8607421880a0f0013380eb5efb3a4f05331cd415d68c9cd84dd57eb727da1df6223fc6d65b106675d6aa09c3388359fab64443c31fadadf7641161be6b3b89
HEAD_REF master
)
################################### Build ###################################
# Default flags
set(AF_DEFAULT_VCPKG_CMAKE_FLAGS
-DBUILD_TESTING=OFF
-DAF_BUILD_DOCS=OFF
-DAF_BUILD_EXAMPLES=OFF
-DUSE_CPU_MKL=ON
-DUSE_OPENCL_MKL=ON
-DAF_CPU_THREAD_PATH=${CPU_THREADS_PATH} # for building the arrayfire cpu threads lib
-DAF_FORGE_PATH=${FORGE_PATH} # forge headers for building the graphics lib
-DAF_BUILD_FORGE=OFF
)
if("cpu" IN_LIST FEATURES)
if(VCPKG_TARGET_IS_WINDOWS AND VCPKG_CRT_LINKAGE STREQUAL "static")
list(APPEND AF_DEFAULT_VCPKG_CMAKE_FLAGS "-DMKL_THREAD_LAYER=Sequential")
endif()
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
list(APPEND AF_DEFAULT_VCPKG_CMAKE_FLAGS "-DINT_SIZE=8")
# This seems scary but only selects the MKL interface. 4 = lp; 8 = ilp; Since x64 has ilp as the default use it!
endif()
endif()
# bin/dll directory for Windows non-static builds for the unified backend dll
if (VCPKG_TARGET_IS_WINDOWS AND NOT VCPKG_LIBRARY_LINKAGE STREQUAL "static")
set(AF_BIN_DIR ${CURRENT_PACKAGES_DIR})
list(APPEND AF_DEFAULT_VCPKG_CMAKE_FLAGS "-DAF_BIN_DIR=${AF_BIN_DIR}")
endif()
if (VCPKG_TARGET_IS_WINDOWS AND VCPKG_LIBRARY_LINKAGE STREQUAL "static")
message(WARNING "NOTE: Windows support with static linkeage is still experimental.")
endif()
# Determine which backend to build via specified feature
vcpkg_check_features(
OUT_FEATURE_OPTIONS AF_BACKEND_FEATURE_OPTIONS
FEATURES
unified AF_BUILD_UNIFIED
cpu AF_BUILD_CPU
cuda AF_BUILD_CUDA
opencl AF_BUILD_OPENCL
)
# Build and install
vcpkg_cmake_configure(
SOURCE_PATH "${SOURCE_PATH}"
OPTIONS
${AF_DEFAULT_VCPKG_CMAKE_FLAGS}
${AF_BACKEND_FEATURE_OPTIONS}
OPTIONS_DEBUG
-DAF_INSTALL_CMAKE_DIR="${CURRENT_PACKAGES_DIR}/debug/share/${PORT}" # for CMake configs/targets
OPTIONS_RELEASE
-DAF_INSTALL_CMAKE_DIR="${CURRENT_PACKAGES_DIR}/share/${PORT}" # for CMake configs/targets
MAYBE_UNUSED_VARIABLES
AF_CPU_THREAD_PATH
)
vcpkg_cmake_install()
vcpkg_copy_pdbs()
vcpkg_cmake_config_fixup()
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include"
"${CURRENT_PACKAGES_DIR}/debug/examples"
"${CURRENT_PACKAGES_DIR}/examples"
"${CURRENT_PACKAGES_DIR}/debug/share"
"${CURRENT_PACKAGES_DIR}/debug/LICENSES")
# Copyright and license
file(INSTALL "${SOURCE_PATH}/COPYRIGHT.md" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE")