vcpkg/ports/opencascade/portfile.cmake
socuwn 6b935b7cd3
[opencascade] update debug paths in *Targets-debug.cmake (#14435)
* [opencascade] replace libd with lib and bind by bin in *Targets-debug.cmake

* updated to port-version 1
2020-11-09 14:50:53 -08:00

76 lines
3.1 KiB
CMake

vcpkg_fail_port_install(ON_ARCH "arm" "arm64" ON_TARGET "UWP" "OSX" "Linux")
vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO Open-Cascade-SAS/OCCT
REF V7_4_0
SHA512 595ad7226b9365c1a7670b77001f71787a5d8aaa4a93a4a4d8eb938564670d79ae5a247ae7cc770b5da53c9a9f2e4166ba6e5ae104c1f2debad19ec2187f4a56
HEAD_REF master
PATCHES fix-msvc-32bit-builds.patch
)
vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS
"freeimage" USE_FREEIMAGE
"tbb" USE_TBB
)
# VTK option in opencascade not currently supported because only 6.1.0 is supported but vcpkg has >= 9.0
# We turn off BUILD_MODULE_Draw as it requires TCL 8.6 and TK 8.6 specifically which conflicts with vcpkg only having TCL 9.0
# And pre-built ActiveTCL binaries are behind a marketing wall :(
# We use the Unix install layout for Windows as it matches vcpkg
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
OPTIONS
-DBUILD_LIBRARY_TYPE="Shared"
-DBUILD_MODULE_Draw=OFF
-DINSTALL_DIR_LAYOUT=Unix
-DBUILD_SAMPLES_MFC=OFF
-DBUILD_SAMPLES_QT=OFF
-DBUILD_DOC_Overview=OFF
## Options from vcpkg_check_features()
${FEATURE_OPTIONS}
)
vcpkg_install_cmake()
vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/opencascade TARGET_PATH share/opencascade)
# debug creates libd and bind directories that need moving
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/bin)
file(RENAME ${CURRENT_PACKAGES_DIR}/debug/bind ${CURRENT_PACKAGES_DIR}/debug/bin)
# Remove libd to lib, libd just has cmake files we dont want too
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/lib)
file(RENAME ${CURRENT_PACKAGES_DIR}/debug/libd ${CURRENT_PACKAGES_DIR}/debug/lib)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/share)
# fix paths in target files
list(APPEND TARGET_FILES
${CURRENT_PACKAGES_DIR}/share/opencascade/OpenCASCADEApplicationFrameworkTargets-debug.cmake
${CURRENT_PACKAGES_DIR}/share/opencascade/OpenCASCADECompileDefinitionsAndFlags-debug.cmake
${CURRENT_PACKAGES_DIR}/share/opencascade/OpenCASCADEDataExchangeTargets-debug.cmake
${CURRENT_PACKAGES_DIR}/share/opencascade/OpenCASCADEFoundationClassesTargets-debug.cmake
${CURRENT_PACKAGES_DIR}/share/opencascade/OpenCASCADEModelingAlgorithmsTargets-debug.cmake
${CURRENT_PACKAGES_DIR}/share/opencascade/OpenCASCADEModelingDataTargets-debug.cmake
${CURRENT_PACKAGES_DIR}/share/opencascade/OpenCASCADEVisualizationTargets-debug.cmake
)
foreach(TARGET_FILE ${TARGET_FILES})
file(READ ${TARGET_FILE} filedata)
string(REGEX REPLACE "libd" "lib" filedata "${filedata}")
string(REGEX REPLACE "bind" "bin" filedata "${filedata}")
file(WRITE ${TARGET_FILE} ${filedata})
endforeach()
# the bin directory ends up with bat files that are noise, let's clean that up
file(GLOB BATS ${CURRENT_PACKAGES_DIR}/bin/*.bat)
file(REMOVE_RECURSE ${BATS})
file(INSTALL ${SOURCE_PATH}/OCCT_LGPL_EXCEPTION.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)