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* [shaderc] remove port since it does not build * [glslang] updated to version 11.1.0 * [glslang] Add python path * [glslang] baseline.json and glslang.json updated * Update portfile.cmake * Update CONTROL * Update port_versions * Update port_versions * Update port_versions * Update port_versions * Update port_versions * [glslang] port update to version 11.4.0 * [glslang] port version removed from json * [glslang] remove shaderc * [glslang] baseline update * [glslang] versions hash update * [glslang] portfile format fix + use of ${PORT} * [glslang] new hash * [glslang] revert portfile back * [glslang] portfile apply changes * [glslang] update hash for x86 windows * [glslang] update to 1.5.0 * [glslang] git-tree hash update * [glslang] remove old version 1.4.0 * [glslang] git-tree hash update * [glslang][shaderc] Update and fix targets to match upstream * Update versions Co-authored-by: Lukas Lipp <llipp@cg.tuwien.ac.at> Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com> Co-authored-by: JonLiu1993 <13720414433@163.com> Co-authored-by: Robert Schumacher <ras0219@outlook.com>
11 lines
243 B
JSON
11 lines
243 B
JSON
{
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"name": "shaderc",
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"version": "2021.1",
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"description": "A collection of tools, libraries and tests for shader compilation.",
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"homepage": "https://github.com/google/shaderc",
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"dependencies": [
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"glslang",
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"spirv-tools"
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]
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}
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