vcpkg/ports/pthreads/portfile.cmake
Kai Pastor 49f1d5ac34
[pthreads] Make port empty on mingw (#17318)
* Make pthreads an empty package for mingw

* x-add-version
2021-04-23 16:04:42 -07:00

109 lines
4.7 KiB
CMake

if(NOT VCPKG_TARGET_IS_WINDOWS OR VCPKG_TARGET_IS_MINGW)
set(VCPKG_POLICY_EMPTY_PACKAGE enabled)
return()
endif()
set(PTHREADS4W_VERSION "3.0.0")
if(VCPKG_TARGET_IS_UWP)
list(APPEND PATCH_FILES fix-uwp-linkage.patch)
# Inject linker option using the `LINK` environment variable
# https://docs.microsoft.com/en-us/cpp/build/reference/linker-options
# https://docs.microsoft.com/en-us/cpp/build/reference/linking#link-environment-variables
set(ENV{LINK} "/APPCONTAINER")
endif()
if (VCPKG_CRT_LINKAGE STREQUAL dynamic)
list(APPEND PATCH_FILES use-md.patch)
else()
list(APPEND PATCH_FILES use-mt.patch)
endif()
vcpkg_from_sourceforge(
OUT_SOURCE_PATH SOURCE_PATH
REPO pthreads4w
FILENAME "pthreads4w-code-v${PTHREADS4W_VERSION}.zip"
SHA512 49e541b66c26ddaf812edb07b61d0553e2a5816ab002edc53a38a897db8ada6d0a096c98a9af73a8f40c94283df53094f76b429b09ac49862465d8697ed20013
PATCHES
fix-arm-macro.patch
${PATCH_FILES}
)
find_program(NMAKE nmake REQUIRED)
################
# Release build
################
message(STATUS "Building ${TARGET_TRIPLET}-rel")
file(TO_NATIVE_PATH "${CURRENT_PACKAGES_DIR}" INST_DIR_REL)
vcpkg_execute_required_process(
COMMAND ${NMAKE} -f Makefile all install
"DESTROOT=\"${INST_DIR_REL}\""
WORKING_DIRECTORY ${SOURCE_PATH}
LOGNAME nmake-build-${TARGET_TRIPLET}-release
)
message(STATUS "Building ${TARGET_TRIPLET}-rel done")
################
# Debug build
################
message(STATUS "Building ${TARGET_TRIPLET}-dbg")
file(TO_NATIVE_PATH "${CURRENT_PACKAGES_DIR}/debug" INST_DIR_DBG)
vcpkg_execute_required_process(
COMMAND ${NMAKE} /G -f Makefile all install
"DESTROOT=\"${INST_DIR_DBG}\""
WORKING_DIRECTORY ${SOURCE_PATH}
LOGNAME nmake-build-${TARGET_TRIPLET}-debug
)
message(STATUS "Building ${TARGET_TRIPLET}-dbg done")
file(REMOVE "${CURRENT_PACKAGES_DIR}/bin/pthreadVC3d.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/bin/pthreadVCE3d.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/bin/pthreadVSE3d.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/bin/pthreadVC3.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/bin/pthreadVCE3.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/bin/pthreadVSE3.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVC3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVCE3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVSE3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVC3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVCE3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVSE3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/pthreadVC3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/pthreadVCE3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/pthreadVSE3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVC3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVCE3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVSE3.lib")
if(VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVC3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVCE3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVSE3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVC3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVCE3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVSE3d.lib")
endif()
if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/bin")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/bin")
file(RENAME ${CURRENT_PACKAGES_DIR}/lib/libpthreadVC3.lib ${CURRENT_PACKAGES_DIR}/lib/pthreadVC3.lib)
file(RENAME ${CURRENT_PACKAGES_DIR}/lib/libpthreadVCE3.lib ${CURRENT_PACKAGES_DIR}/lib/pthreadVCE3.lib)
file(RENAME ${CURRENT_PACKAGES_DIR}/lib/libpthreadVSE3.lib ${CURRENT_PACKAGES_DIR}/lib/pthreadVSE3.lib)
file(RENAME ${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVC3d.lib ${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVC3d.lib)
file(RENAME ${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVCE3d.lib ${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVCE3d.lib)
file(RENAME ${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVSE3d.lib ${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVSE3d.lib)
endif()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
file(COPY ${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper.cmake DESTINATION ${CURRENT_PACKAGES_DIR}/share/pthread)
file(COPY ${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper.cmake DESTINATION ${CURRENT_PACKAGES_DIR}/share/pthreads)
file(COPY ${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper.cmake DESTINATION ${CURRENT_PACKAGES_DIR}/share/pthreads_windows)
file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
set(VCPKG_POLICY_ALLOW_RESTRICTED_HEADERS enabled)