vcpkg/ports/irrlicht/CONTROL
Artem Shubovych 5fa8c717ea
[irrlicht] Add OSX support (#18725)
* Fix Irrlicht compilation on OSX

* Update port description

* Update portfile instructions

* Update version

* Fix patch files

* Add missing cmake dependencies

* Remove obsolete comment

* Update version

* Remove OBJCXX language from project definition to prevent Windows builds from failing

* Update versions

* Code review tweaks

* Update version

* Update versions/i-/irrlicht.json

Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>

* Fix qt5-3d build failure on OSX

* Update qt5-3d version

* Update port-version for qt5-3d

* Update version for qt5-3d

* [qt5-3d] Revert modification to previous version entry

Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
Co-authored-by: Robert Schumacher <ras0219@outlook.com>
2021-07-06 13:51:11 -07:00

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Source: irrlicht
Version: 1.8.4
Port-Version: 11
Homepage: http://irrlicht.sourceforge.net
Description: The Irrlicht Engine is an open source realtime 3D engine written in C++. It is cross-platform, using D3D, OpenGL and its own software renderers.
Build-Depends: zlib, libpng, bzip2, libjpeg-turbo, vcpkg-cmake, vcpkg-cmake-config
Supports: !(arm|uwp)
Feature: unicode
Description: Support unicode path on windows
Feature: fast-fpu
Description: Enable fast maths (at the expense of precision)
Feature: tools
Description: Build the Tools FileToHeader, FontTool, GUIEditor and MeshConverter