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https://github.com/microsoft/vcpkg.git
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7c4323099b
* [ngspice] Fix 32-bit code models not being globbed correctly * [ngspice] update x-add-version
94 lines
3.5 KiB
CMake
94 lines
3.5 KiB
CMake
vcpkg_fail_port_install(ON_TARGET "Linux" "OSX" "UWP" ON_ARCH "arm" "arm64")
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vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)
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# ngspice produces self-contained DLLs
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set(VCPKG_CRT_LINKAGE static)
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vcpkg_from_sourceforge(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO ngspice/ng-spice-rework
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REF 34
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FILENAME "ngspice-34.tar.gz"
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SHA512 5e90727f3f6b8675b83f71e1961d33cd498081a7f3bea5d081521f12ecb3979775159f083f84a5856233529505262c399f75d305758af51894a1245603476cf8
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PATCHES
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use-winbison-sharedspice.patch
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use-winbison-vngspice.patch
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)
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vcpkg_find_acquire_program(BISON)
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get_filename_component(BISON_DIR "${BISON}" DIRECTORY)
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vcpkg_add_to_path(PREPEND "${BISON_DIR}")
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# Sadly, vcpkg globs .libs inside install_msbuild and whines that the 47 year old SPICE format isn't a MSVC lib ;)
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# We need to kill them off first before the source tree is copied to a tmp location by install_msbuild
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file(REMOVE_RECURSE ${SOURCE_PATH}/contrib)
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file(REMOVE_RECURSE ${SOURCE_PATH}/examples)
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file(REMOVE_RECURSE ${SOURCE_PATH}/man)
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file(REMOVE_RECURSE ${SOURCE_PATH}/tests)
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# this builds the main dll
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vcpkg_install_msbuild(
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SOURCE_PATH ${SOURCE_PATH}
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INCLUDES_SUBPATH /src/include
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LICENSE_SUBPATH COPYING
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# install_msbuild swaps x86 for win32(bad) if we dont force our own setting
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PLATFORM ${TRIPLET_SYSTEM_ARCH}
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PROJECT_SUBPATH visualc/sharedspice.sln
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TARGET Build
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)
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if("codemodels" IN_LIST FEATURES)
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# vngspice generates "codemodels" to enhance simulation capabilities
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# we cannot use install_msbuild as they output with ".cm" extensions on purpose
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set(BUILDTREE_PATH ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET})
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file(REMOVE_RECURSE ${BUILDTREE_PATH})
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file(COPY ${SOURCE_PATH}/ DESTINATION ${BUILDTREE_PATH})
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vcpkg_build_msbuild(
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PROJECT_PATH ${BUILDTREE_PATH}/visualc/vngspice.sln
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INCLUDES_SUBPATH /src/include
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LICENSE_SUBPATH COPYING
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# build_msbuild swaps x86 for win32(bad) if we dont force our own setting
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PLATFORM ${TRIPLET_SYSTEM_ARCH}
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TARGET Build
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)
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# ngspice oddly has solution configs of x64 and x86 but
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# output folders of x64 and win32
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if(VCPKG_TARGET_ARCHITECTURE STREQUAL x64)
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set(OUT_ARCH x64)
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elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL x86)
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set(OUT_ARCH Win32)
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else()
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message(FATAL_ERROR "Unsupported target architecture")
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endif()
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#put the code models in the intended location
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file(GLOB NGSPICE_CODEMODELS_DEBUG
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${BUILDTREE_PATH}/visualc/codemodels/${OUT_ARCH}/Debug/*.cm
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)
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file(COPY ${NGSPICE_CODEMODELS_DEBUG} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib/ngspice)
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file(GLOB NGSPICE_CODEMODELS_RELEASE
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${BUILDTREE_PATH}/visualc/codemodels/${OUT_ARCH}/Release/*.cm
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)
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file(COPY ${NGSPICE_CODEMODELS_RELEASE} DESTINATION ${CURRENT_PACKAGES_DIR}/lib/ngspice)
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# copy over spinit (spice init)
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file(RENAME ${BUILDTREE_PATH}/visualc/spinit_all ${BUILDTREE_PATH}/visualc/spinit)
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file(COPY ${BUILDTREE_PATH}/visualc/spinit DESTINATION ${CURRENT_PACKAGES_DIR}/share/ngspice)
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endif()
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vcpkg_copy_pdbs()
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# Unforunately install_msbuild isn't able to dual include directories that effectively layer
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file(GLOB NGSPICE_INCLUDES ${SOURCE_PATH}/visualc/src/include/ngspice/*)
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file(COPY ${NGSPICE_INCLUDES} DESTINATION ${CURRENT_PACKAGES_DIR}/include/ngspice)
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# This gets copied by install_msbuild but should not be shared
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/include/cppduals)
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