vcpkg/ports/directxtex/CONTROL
Rémy Tassoux 17b23eeb3b
[directxtex] Use CMake build system, add OpenEXR support and dx12 feature (#13969)
* [directxtex] Use CMake build system and add OpenEXR support

Use the provided CMake file instead of the VS solutions to build the library, as recommended in the vcpkg maintainer guide.

Also add the openexr feature to enable OpenEXR in the library and its tools.
https://github.com/Microsoft/DirectXTex/wiki/Adding-OpenEXR

* [directxtex] Fix build failure on ARM and UWP

* [directxtex] Use vcpkg_copy_tools

* [directxtex] Add win7 feature

DirectXTex can be build without DirectX12 to support Windows 7 Service Pack 1 or later platforms, so I added this as a feature.

* [directxtex] Replace win7 with dx12 feature

* [directxrex] Shorten patch file

* [directxtex] Fix wrong port version

* [directxtex] Use ninja
2020-10-13 13:40:52 -07:00

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Source: directxtex
Version: sept2020
Port-Version: 1
Homepage: https://walbourn.github.io/directxtex
Description: DirectXTex texture processing library
Feature: dx12
Description: Build with DirectX12 support for Windows 10
Feature: openexr
Description: Enable OpenEXR support
Build-Depends: openexr