vcpkg/ports/raylib/portfile.cmake
2020-04-07 00:59:49 -07:00

81 lines
2.4 KiB
CMake

# https://github.com/raysan5/raylib/issues/388
vcpkg_fail_port_install(ON_ARCH "arm" ON_TARGET "uwp")
if(VCPKG_TARGET_IS_OSX OR VCPKG_TARGET_IS_LINUX)
message(
"raylib currently requires the following libraries from the system package manager:
libgl1-mesa-dev
libx11-dev
libxcursor-dev
libxinerama-dev
libxrandr-dev
These can be installed on Ubuntu systems via sudo apt install libgl1-mesa-dev libx11-dev libxcursor-dev libxinerama-dev libxrandr-dev"
)
endif()
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO raysan5/raylib
REF 7ef114d1da2c34a70bba5442497103441647d8f3 # 3.0.0
SHA512 e15df6f0f95d9580d6211459815f174496b1385c9797a682d372a03b1175c9eb38e51b3b27077346d5e1a2d6ee2d5c636e03e8fd3ca9a73a7fa2a67afd255bd2
HEAD_REF master
)
string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "dynamic" SHARED)
string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" STATIC)
vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS
INVERTED_FEATURES
non-audio USE_AUDIO
)
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
OPTIONS
-DBUILD_EXAMPLES=OFF
-DBUILD_GAMES=OFF
-DSHARED=${SHARED}
-DSTATIC=${STATIC}
-DUSE_AUDIO=${USE_AUDIO}
-DUSE_EXTERNAL_GLFW=OFF # externl glfw3 causes build errors on Windows
OPTIONS_DEBUG
-DENABLE_ASAN=ON
-DENABLE_UBSAN=ON
-DENABLE_MSAN=OFF
OPTIONS_RELEASE
-DENABLE_ASAN=OFF
-DENABLE_UBSAN=OFF
-DENABLE_MSAN=OFF
)
vcpkg_install_cmake()
vcpkg_copy_pdbs()
vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/${PORT})
configure_file(
${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper.cmake
${CURRENT_PACKAGES_DIR}/share/${PORT}/vcpkg-cmake-wrapper.cmake
@ONLY
)
file(REMOVE_RECURSE
${CURRENT_PACKAGES_DIR}/debug/include
${CURRENT_PACKAGES_DIR}/debug/share
)
if(VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
vcpkg_replace_string(
${CURRENT_PACKAGES_DIR}/include/raylib.h
"defined(USE_LIBTYPE_SHARED)"
"1 // defined(USE_LIBTYPE_SHARED)"
)
endif()
# Install usage
configure_file(${CMAKE_CURRENT_LIST_DIR}/usage ${CURRENT_PACKAGES_DIR}/share/${PORT}/usage @ONLY)
# Handle copyright
configure_file(${SOURCE_PATH}/LICENSE ${CURRENT_PACKAGES_DIR}/share/${PORT}/copyright COPYONLY)