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d5644a46ae
* [angle] Fix crash on macos #29622 * update version database
66 lines
1.5 KiB
CMake
66 lines
1.5 KiB
CMake
find_library(COREGRAPHICS_LIBRARY CoreGraphics)
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find_library(FOUNDATION_LIBRARY Foundation)
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find_library(IOKIT_LIBRARY IOKit)
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find_library(IOSURFACE_LIBRARY IOSurface)
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find_library(QUARTZ_LIBRARY Quartz)
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find_package(ZLIB REQUIRED)
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list(APPEND ANGLE_SOURCES
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${libangle_gpu_info_util_mac_sources}
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${libangle_gpu_info_util_sources}
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${libangle_mac_sources}
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)
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list(APPEND ANGLEGLESv2_LIBRARIES
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${COREGRAPHICS_LIBRARY}
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${FOUNDATION_LIBRARY}
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${IOKIT_LIBRARY}
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${IOSURFACE_LIBRARY}
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${QUARTZ_LIBRARY}
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)
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# Metal backend
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if(USE_METAL)
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find_library(METAL_LIBRARY Metal)
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list(APPEND ANGLE_SOURCES
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${_metal_backend_sources}
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${angle_translator_lib_metal_sources}
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${angle_glslang_wrapper}
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)
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list(APPEND ANGLE_DEFINITIONS
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ANGLE_ENABLE_METAL
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)
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list(APPEND ANGLEGLESv2_LIBRARIES
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${METAL_LIBRARY}
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)
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endif()
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# OpenGL backend
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if(USE_OPENGL)
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list(APPEND ANGLE_SOURCES
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${angle_translator_glsl_base_sources}
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${angle_translator_glsl_sources}
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${angle_translator_apple_sources}
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)
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# Enable GLSL compiler output.
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list(APPEND ANGLE_DEFINITIONS ANGLE_ENABLE_GLSL ANGLE_ENABLE_GL_DESKTOP_BACKEND ANGLE_ENABLE_APPLE_WORKAROUNDS)
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endif()
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if(USE_ANGLE_EGL OR ENABLE_WEBGL)
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list(APPEND ANGLE_SOURCES
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${_gl_backend_sources}
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${libangle_gl_egl_dl_sources}
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${libangle_gl_egl_sources}
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${libangle_gl_sources}
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)
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list(APPEND ANGLE_DEFINITIONS
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ANGLE_ENABLE_OPENGL
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)
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endif()
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