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* Enable ANGLE's desktop GL backend Only the D3D and GLES backends were available, but getting desktop GL to work is trivial. The Vulkan backend would be a much bigger task, unfortunately. * x-add-version Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com> |
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001-fix-uwp.patch | ||
002-fix-builder-error.patch | ||
003-fix-mingw.patch | ||
angle_commit.h | ||
CMakeLists.txt | ||
portfile.cmake | ||
third-party-zlib-far-undef.patch | ||
vcpkg.json |