vcpkg/ports/directxtex/vcpkg.json
Chuck Walbourn c1d764a742
[community triplet] adds triplets for building for the Xbox platform (#29210)
* Try adding xbox triplets

* Update for Gaming Command Prompt usage

* Fix directxtk12 shaders for xbox

* Add toolchain for xbox

* Fix ports for feature builds

* Code review feedback

* More code review

* Code review

* WIN32_LEAN_AND_MEAN is too aggressive for many libs

* Normalize GDK variable paths

* Need to leave oldnames.lib as many libs use POSIX names

* More code review feedback

* Remove extra file

* Use of /DEFAULTLIB fixed 41 ports

* Code review feedback

* Added basic xbox supports expression

* Updates for xbox-aware ports

* Update for CMake fixes upstream

* Minor synatx fix

* Fix up merge issues

* Need directx-headers for linux

* Missed one port revision

* Removed VCPKG_TARGET_IS_XBOX from project scope after upstream fixes

* Update baseline

* License updates per github-actions bot

* Update baseline

* Update toolchain to support try_compile for GDK headers

* Update port numbers

* Update baseline

* Don't need directx-dxc for Xbox builds

* Update baseline

* Update hashes

* Code review

* Update baseline

* Refresh hashes for upstream fixes

* Update baseline

* Add ms-gdkx stub port

* Update baseline

* updated ms-gdkx with user-friendly output

* Update baseline

* Code review for the toolchain file

* Update directxkt12 hash

* Refresh baseline

* Update MSBuild integration to select proper triplet for GDK custom platforms

* Update CMake integration to select proper xbox triplet from XBOX_CONSOLE_TARGET

* vcpkg.targets update

* Code review feedback

* Update baseline

* Refresh baseline

* Code review for MSBuild

* Code review for xbox toolchain

* vcpkg.cmake codereview

---------

Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
2023-03-08 14:06:20 -08:00

50 lines
1.0 KiB
JSON

{
"name": "directxtex",
"version-date": "2023-01-31",
"port-version": 2,
"description": "DirectXTex texture processing library",
"homepage": "https://github.com/Microsoft/DirectXTex",
"documentation": "https://github.com/microsoft/DirectXTex/wiki",
"license": "MIT",
"supports": "windows | linux",
"dependencies": [
{
"name": "directx-headers",
"platform": "(windows & !xbox) | linux"
},
"directxmath",
{
"name": "ms-gdkx",
"platform": "xbox"
},
{
"name": "vcpkg-cmake",
"host": true
},
{
"name": "vcpkg-cmake-config",
"host": true
}
],
"default-features": [
"dx11"
],
"features": {
"dx11": {
"description": "Build with DirectX11 support"
},
"dx12": {
"description": "Build with DirectX12 support for Windows 10/Windows 11"
},
"openexr": {
"description": "Enable OpenEXR support",
"dependencies": [
"openexr"
]
},
"spectre": {
"description": "Build Spectre-mitigated library"
}
}
}