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4d2e253e42
* Fix the `vcpkg_install_msbuild` docs to reflect handling of x86==Win32. See: * https://github.com/microsoft/vcpkg/pull/28119#issuecomment-1336270264 * https://github.com/microsoft/vcpkg/issues/28076 * Remove overriding-with-the-default discovered in https://github.com/microsoft/vcpkg/pull/28119#issuecomment-1336270264 hunspell and mp3lame are left alone because they do other things with the resulting variable. * Remove nonexistent reference to `MSBUILD_PLATFORM` variable. * Simplify getting to x86, as discovered in https://github.com/microsoft/vcpkg/pull/28119#issuecomment-1336270264 * Version DB * Whoops patches shouldn't be quoted. * Delete vcpkg_install_msbuild.md Docs changes have been migrated in microsoft/vcpkg-docs#21 * Update ocilib.json * Update ocilib.json --------- Co-authored-by: Lily Wang <94091114+LilyWangLL@users.noreply.github.com>
85 lines
3.3 KiB
CMake
85 lines
3.3 KiB
CMake
# Common Ambient Variables:
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# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
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# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
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# CURRENT_PORT_DIR = ${VCPKG_ROOT_DIR}\ports\${PORT}
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# CURRENT_INSTALLED_DIR = ${VCPKG_ROOT_DIR}\installed\${TRIPLET}
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# DOWNLOADS = ${VCPKG_ROOT_DIR}\downloads
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# PORT = current port name (zlib, etc)
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# TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc)
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# VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic)
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# VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic)
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# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
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# VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm)
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# VCPKG_TOOLCHAIN = ON OFF
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# TRIPLET_SYSTEM_ARCH = arm x86 x64
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# BUILD_ARCH = "Win32" "x64" "ARM"
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# DEBUG_CONFIG = "Debug Static" "Debug Dll"
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# RELEASE_CONFIG = "Release Static"" "Release DLL"
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# VCPKG_TARGET_IS_WINDOWS
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# VCPKG_TARGET_IS_UWP
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# VCPKG_TARGET_IS_LINUX
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# VCPKG_TARGET_IS_OSX
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# VCPKG_TARGET_IS_FREEBSD
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# VCPKG_TARGET_IS_ANDROID
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# VCPKG_TARGET_IS_MINGW
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# VCPKG_TARGET_EXECUTABLE_SUFFIX
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# VCPKG_TARGET_STATIC_LIBRARY_SUFFIX
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# VCPKG_TARGET_SHARED_LIBRARY_SUFFIX
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#
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# See additional helpful variables in /docs/maintainers/vcpkg_common_definitions.md
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# Also consider vcpkg_from_* functions if you can; the generated code here is for any web accessable
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# source archive.
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# vcpkg_from_github
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# vcpkg_from_gitlab
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# vcpkg_from_bitbucket
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# vcpkg_from_sourceforge
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vcpkg_download_distfile(ARCHIVE
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URLS "@URL@"
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FILENAME "@FILENAME@"
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SHA512 @SHA512@
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)
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vcpkg_extract_source_archive_ex(
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OUT_SOURCE_PATH SOURCE_PATH
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ARCHIVE "${ARCHIVE}"
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# (Optional) A friendly name to use instead of the filename of the archive (e.g.: a version number or tag).
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# REF 1.0.0
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# (Optional) Read the docs for how to generate patches at:
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# https://github.com/Microsoft/vcpkg/blob/master/docs/examples/patching.md
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# PATCHES
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# 001_port_fixes.patch
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# 002_more_port_fixes.patch
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)
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# # Check if one or more features are a part of a package installation.
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# # See /docs/maintainers/vcpkg_check_features.md for more details
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# vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS
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# FEATURES # <- Keyword FEATURES is required because INVERTED_FEATURES are being used
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# tbb WITH_TBB
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# INVERTED_FEATURES
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# tbb ROCKSDB_IGNORE_PACKAGE_TBB
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# )
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vcpkg_cmake_configure(
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SOURCE_PATH "${SOURCE_PATH}"
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# OPTIONS -DUSE_THIS_IN_ALL_BUILDS=1 -DUSE_THIS_TOO=2
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# OPTIONS_RELEASE -DOPTIMIZE=1
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# OPTIONS_DEBUG -DDEBUGGABLE=1
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)
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vcpkg_cmake_install()
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# # Moves all .cmake files from /debug/share/@PORT@/ to /share/@PORT@/
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# # See /docs/maintainers/ports/vcpkg-cmake-config/vcpkg_cmake_config_fixup.md for more details
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# When you uncomment "vcpkg_cmake_config_fixup()", you need to add the following to "dependencies" vcpkg.json:
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#{
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# "name": "vcpkg-cmake-config",
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# "host": true
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#}
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# vcpkg_cmake_config_fixup()
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# Uncomment the line below if necessary to install the license file for the port
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# as a file named `copyright` to the directory `${CURRENT_PACKAGES_DIR}/share/${PORT}`
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# vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE")
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