mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-12-05 18:29:02 +08:00
4b1950f798
* Add port files for crashrpt * Fix x64 output paths and fail port install if architecture is not x86 or x64 * Use vcpkg_fail_port_install * Add patch for CMakeLists.txt add install target for CrashRpt and CrashSender * Replace vendored dependencies for minizip, png, and zlib with packages from vcpkg * Fix 002-find-minizip-png-zlib.patch, accidentally included folder move/renaming in previous commit * Add vcpkg_copy_tool_dependencies so that dlls for CrashSender .exe will be copied to tools folder * Add install for crprober.exe tool * Replace libogg and libtheora vendored dependencies using find_library() and find_path() * Replace vendored tinyxml library * Replace vendored wtl library * Replace vendored JPEG library with libjpeg-turbo from vcpkg * Add patch to install demos and test applications to tools directory and add vcpkg port features to enable building the tests and demos * Add port of dbghelp that copies files from Windows 10 SDK. Use this crashrpt to replace vendored dependency of dbghelp. * [dbghelp] Improve portfile.cmake * Update baseline * update CONTROL file * Update ci.baseline.txt to skip dbghelp on Windows platforms * * Combined patch files * Use vendored minizip since it has modifications to support Unicode file paths using wchar_t* which CrashRpt depends on * Add feature "probe" in order to allow excluding the CrashRptProbe library * Use VERSION_GREATER instead of MATCHES to compare WINDOWS_SDK version in dbghelp portfile.cmake. Remove redundant check of WINDOWS_SDK version later in script. Co-authored-by: Travis Drake <tdrake@qsrautomations.com> Co-authored-by: JackBoosY <yuzaiyang@beyondsoft.com>
28 lines
1.4 KiB
CMake
28 lines
1.4 KiB
CMake
vcpkg_fail_port_install(ON_TARGET "OSX" "Linux")
|
|
vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)
|
|
|
|
vcpkg_get_windows_sdk(WINDOWS_SDK)
|
|
|
|
if (WINDOWS_SDK VERSION_GREATER "10")
|
|
set(LIBFILEPATH "$ENV{WindowsSdkDir}Debuggers\\lib\\${TRIPLET_SYSTEM_ARCH}\\dbghelp.lib")
|
|
message("LIBFILEPATH: ${LIBFILEPATH}")
|
|
set(DLLFILEPATH "$ENV{WindowsSdkDir}Debuggers\\${TRIPLET_SYSTEM_ARCH}\\dbghelp.dll")
|
|
message("DLLFILEPATH: ${DLLFILEPATH}")
|
|
set(HEADERPATH "$ENV{WindowsSdkDir}Debuggers\\inc\\dbghelp.h")
|
|
message("HEADERPATH: ${HEADERPATH}")
|
|
else()
|
|
message(FATAL_ERROR "Portfile not yet configured for Windows SDK with version: ${WINDOWS_SDK}")
|
|
endif()
|
|
|
|
if (NOT EXISTS "${LIBFILEPATH}" OR NOT EXISTS "${DLLFILEPATH}" OR NOT EXISTS "${HEADERPATH}")
|
|
message(FATAL_ERROR "Cannot find debugging tools in Windows SDK ${WINDOWS_SDK}. Please reinstall the Windows SDK and select \"Debugging Tools\".")
|
|
endif()
|
|
|
|
file(INSTALL ${LIBFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
|
|
file(INSTALL ${LIBFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
|
|
file(INSTALL ${DLLFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
|
|
file(INSTALL ${DLLFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
|
|
file(INSTALL ${HEADERPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/include)
|
|
|
|
file(WRITE ${CURRENT_PACKAGES_DIR}/share/${PORT}/copyright "See https://developer.microsoft.com/windows/downloads/windows-10-sdk for the Windows 10 SDK license")
|