mirror of
https://github.com/microsoft/vcpkg.git
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c1d764a742
* Try adding xbox triplets * Update for Gaming Command Prompt usage * Fix directxtk12 shaders for xbox * Add toolchain for xbox * Fix ports for feature builds * Code review feedback * More code review * Code review * WIN32_LEAN_AND_MEAN is too aggressive for many libs * Normalize GDK variable paths * Need to leave oldnames.lib as many libs use POSIX names * More code review feedback * Remove extra file * Use of /DEFAULTLIB fixed 41 ports * Code review feedback * Added basic xbox supports expression * Updates for xbox-aware ports * Update for CMake fixes upstream * Minor synatx fix * Fix up merge issues * Need directx-headers for linux * Missed one port revision * Removed VCPKG_TARGET_IS_XBOX from project scope after upstream fixes * Update baseline * License updates per github-actions bot * Update baseline * Update toolchain to support try_compile for GDK headers * Update port numbers * Update baseline * Don't need directx-dxc for Xbox builds * Update baseline * Update hashes * Code review * Update baseline * Refresh hashes for upstream fixes * Update baseline * Add ms-gdkx stub port * Update baseline * updated ms-gdkx with user-friendly output * Update baseline * Code review for the toolchain file * Update directxkt12 hash * Refresh baseline * Update MSBuild integration to select proper triplet for GDK custom platforms * Update CMake integration to select proper xbox triplet from XBOX_CONSOLE_TARGET * vcpkg.targets update * Code review feedback * Update baseline * Refresh baseline * Code review for MSBuild * Code review for xbox toolchain * vcpkg.cmake codereview --------- Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
50 lines
1.0 KiB
JSON
50 lines
1.0 KiB
JSON
{
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"name": "directxtex",
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"version-date": "2023-01-31",
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"port-version": 2,
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"description": "DirectXTex texture processing library",
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"homepage": "https://github.com/Microsoft/DirectXTex",
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"documentation": "https://github.com/microsoft/DirectXTex/wiki",
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"license": "MIT",
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"supports": "windows | linux",
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"dependencies": [
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{
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"name": "directx-headers",
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"platform": "(windows & !xbox) | linux"
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},
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"directxmath",
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{
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"name": "ms-gdkx",
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"platform": "xbox"
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},
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{
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"name": "vcpkg-cmake",
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"host": true
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},
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{
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"name": "vcpkg-cmake-config",
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"host": true
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}
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],
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"default-features": [
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"dx11"
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],
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"features": {
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"dx11": {
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"description": "Build with DirectX11 support"
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},
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"dx12": {
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"description": "Build with DirectX12 support for Windows 10/Windows 11"
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},
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"openexr": {
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"description": "Enable OpenEXR support",
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"dependencies": [
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"openexr"
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]
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},
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"spectre": {
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"description": "Build Spectre-mitigated library"
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}
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}
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}
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