vcpkg/ports/opencv3/0009-fix-uwp.patch
Stefano Sinigardi d85a40d478 [OpenCV 3] update to v3.4.7 (#7658)
* [opencv3] uniform CONTROL file with opencv4 port

* [opencv3] uniform portfile with opencv4

* [opencv3] uniform CONTROL file with opencv4 port

* [opencv3] update to 3.4.7 draft

* [OpenCV 3] wip to uniform port to opencv4 standards

* [OpenCV3] fix IPPICV integration, use the same mechanism as in OpenCV4 port

* [OpenCV3] fix sfm module

* [OpenCV3] update hunk references in patches 0001 and 0009

* [OpenCV3] refresh install options to adhere to opencv4 standards

* [opencv3] remove leftovers

* [opencv3] Use OUT_FEATURE_OPTIONS with vcpkg_check_features()
2019-08-23 12:48:09 -07:00

55 lines
2.2 KiB
Diff

diff --git a/cmake/OpenCVModule.cmake b/cmake/OpenCVModule.cmake
index c2fda8f..3f7dfdc 100644
--- a/cmake/OpenCVModule.cmake
+++ b/cmake/OpenCVModule.cmake
@@ -850,7 +850,7 @@ macro(ocv_create_module)
set(the_module_target ${the_module})
endif()
- if(WINRT)
+ if(WINRT AND BUILD_TESTS)
# removing APPCONTAINER from modules to run from console
# in case of usual starting of WinRT test apps output is missing
# so starting of console version w/o APPCONTAINER is required to get test results
diff --git a/modules/highgui/include/opencv2/highgui/highgui_winrt.hpp b/modules/highgui/include/opencv2/highgui/highgui_winrt.hpp
index f4147f3..b92efdd 100644
--- a/modules/highgui/include/opencv2/highgui/highgui_winrt.hpp
+++ b/modules/highgui/include/opencv2/highgui/highgui_winrt.hpp
@@ -24,6 +24,7 @@
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
+#include "opencv2/core/cvdef.h"
using namespace Windows::UI::Xaml::Controls;
namespace cv
diff --git a/modules/highgui/src/window_winrt_bridge.hpp b/modules/highgui/src/window_winrt_bridge.hpp
index 25f4aef..5429f0b 100644
--- a/modules/highgui/src/window_winrt_bridge.hpp
+++ b/modules/highgui/src/window_winrt_bridge.hpp
@@ -28,6 +28,7 @@
#include <map>
#include <opencv2\core.hpp>
+#include "opencv2/highgui/highgui_c.h"
using namespace Windows::UI::Xaml::Controls;
diff --git a/modules/videoio/src/cap_winrt/CaptureFrameGrabber.cpp b/modules/videoio/src/cap_winrt/CaptureFrameGrabber.cpp
index 236e227..e2417dc 100644
--- a/modules/videoio/src/cap_winrt/CaptureFrameGrabber.cpp
+++ b/modules/videoio/src/cap_winrt/CaptureFrameGrabber.cpp
@@ -94,10 +94,10 @@ Media::CaptureFrameGrabber::~CaptureFrameGrabber()
void Media::CaptureFrameGrabber::ShowCameraSettings()
{
-#if WINAPI_FAMILY!=WINAPI_FAMILY_PHONE_APP
+#if (WINAPI_FAMILY!=WINAPI_FAMILY_PHONE_APP) && (WINAPI_FAMILY!=WINAPI_FAMILY_APP)
if (_state == State::Started)
{
- CameraOptionsUI::Show(_capture.Get());
+ CameraOptionsUI::Show(_capture.Get()); // TODO: Turn it on again in UWP mode by adding reference to UWP Desktop Extensions
}
#endif
}