vcpkg/ports/pthreads/portfile.cmake
Ice0 6cf58ad402
[pthreads] Fixed build on Windows ARM64 (#27299)
* [pthreads] Fixed Windows ARM build

* [pthreads] bump port-version

* * Add upstream submission link.
* Use VERSION
* Add quotes around NMAKE's path.

Co-authored-by: Billy O'Neal <bion@microsoft.com>
2022-11-01 19:35:08 -07:00

115 lines
5.5 KiB
CMake

if(NOT VCPKG_TARGET_IS_WINDOWS OR VCPKG_TARGET_IS_MINGW)
set(VCPKG_POLICY_EMPTY_PACKAGE enabled)
return()
endif()
if(VCPKG_TARGET_IS_UWP)
list(APPEND PATCH_FILES fix-uwp-linkage.patch)
# Inject linker option using the `LINK` environment variable
# https://docs.microsoft.com/en-us/cpp/build/reference/linker-options
# https://docs.microsoft.com/en-us/cpp/build/reference/linking#link-environment-variables
set(ENV{LINK} "/APPCONTAINER")
endif()
if (VCPKG_CRT_LINKAGE STREQUAL dynamic)
list(APPEND PATCH_FILES use-md.patch)
else()
list(APPEND PATCH_FILES use-mt.patch)
endif()
vcpkg_from_sourceforge(
OUT_SOURCE_PATH SOURCE_PATH
REPO pthreads4w
FILENAME "pthreads4w-code-v${VERSION}.zip"
SHA512 49e541b66c26ddaf812edb07b61d0553e2a5816ab002edc53a38a897db8ada6d0a096c98a9af73a8f40c94283df53094f76b429b09ac49862465d8697ed20013
PATCHES
fix-arm-macro.patch
fix-arm64-version_rc.patch # https://sourceforge.net/p/pthreads4w/code/merge-requests/6/
${PATCH_FILES}
)
find_program(NMAKE nmake REQUIRED)
################
# Release build
################
message(STATUS "Building ${TARGET_TRIPLET}-rel")
file(TO_NATIVE_PATH "${CURRENT_PACKAGES_DIR}" INST_DIR_REL)
vcpkg_execute_required_process(
COMMAND "${NMAKE}" -f Makefile all install
"DESTROOT=\"${INST_DIR_REL}\""
WORKING_DIRECTORY "${SOURCE_PATH}"
LOGNAME nmake-build-${TARGET_TRIPLET}-release
)
file(REMOVE "${CURRENT_PACKAGES_DIR}/bin/pthreadVC3d.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/bin/pthreadVCE3d.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/bin/pthreadVSE3d.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVC3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVCE3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVSE3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/pthreadVC3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/pthreadVCE3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/pthreadVSE3d.lib")
if(VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVC3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVCE3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/lib/libpthreadVSE3.lib")
endif()
if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/bin")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/bin")
file(RENAME "${CURRENT_PACKAGES_DIR}/lib/libpthreadVC3.lib" "${CURRENT_PACKAGES_DIR}/lib/pthreadVC3.lib")
file(RENAME "${CURRENT_PACKAGES_DIR}/lib/libpthreadVCE3.lib" "${CURRENT_PACKAGES_DIR}/lib/pthreadVCE3.lib")
file(RENAME "${CURRENT_PACKAGES_DIR}/lib/libpthreadVSE3.lib" "${CURRENT_PACKAGES_DIR}/lib/pthreadVSE3.lib")
endif()
message(STATUS "Building ${TARGET_TRIPLET}-rel done")
if(NOT VCPKG_BUILD_TYPE)
################
# Debug build
################
message(STATUS "Building ${TARGET_TRIPLET}-dbg")
file(TO_NATIVE_PATH "${CURRENT_PACKAGES_DIR}/debug" INST_DIR_DBG)
vcpkg_execute_required_process(
COMMAND "${NMAKE}" /G -f Makefile all install
"DESTROOT=\"${INST_DIR_DBG}\""
WORKING_DIRECTORY "${SOURCE_PATH}"
LOGNAME nmake-build-${TARGET_TRIPLET}-debug
)
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/bin/pthreadVC3.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/bin/pthreadVCE3.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/bin/pthreadVSE3.dll")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVC3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVCE3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVSE3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVC3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVCE3.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVSE3.lib")
if(VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVC3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVCE3d.lib")
file(REMOVE "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVSE3d.lib")
endif()
if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/bin")
file(RENAME "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVC3d.lib" "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVC3d.lib")
file(RENAME "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVCE3d.lib" "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVCE3d.lib")
file(RENAME "${CURRENT_PACKAGES_DIR}/debug/lib/libpthreadVSE3d.lib" "${CURRENT_PACKAGES_DIR}/debug/lib/pthreadVSE3d.lib")
endif()
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
message(STATUS "Building ${TARGET_TRIPLET}-dbg done")
endif()
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/PThreads4WConfig.cmake" DESTINATION "${CURRENT_PACKAGES_DIR}/share/PThreads4W")
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper-pthread.cmake" DESTINATION "${CURRENT_PACKAGES_DIR}/share/pthread" RENAME vcpkg-cmake-wrapper.cmake)
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper-pthreads.cmake" DESTINATION "${CURRENT_PACKAGES_DIR}/share/pthreads" RENAME vcpkg-cmake-wrapper.cmake)
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper-pthreads-windows.cmake" DESTINATION "${CURRENT_PACKAGES_DIR}/share/PThreads_windows" RENAME vcpkg-cmake-wrapper.cmake)
file(INSTALL "${SOURCE_PATH}/LICENSE" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
set(VCPKG_POLICY_ALLOW_RESTRICTED_HEADERS enabled)