vcpkg/scripts/templates/portfile.in.cmake
2017-03-13 03:39:46 +03:00

34 lines
1.4 KiB
CMake

# Common Ambient Variables:
# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
# CURRENT_PORT DIR = ${VCPKG_ROOT_DIR}\ports\${PORT}
# PORT = current port name (zlib, etc)
# TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc)
# VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic)
# VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic)
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
# VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm)
#
include(vcpkg_common_functions)
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/@ROOT_NAME@)
vcpkg_download_distfile(ARCHIVE
URLS "@URL@"
FILENAME "@FILENAME@"
SHA512 @SHA512@
)
vcpkg_extract_source_archive(${ARCHIVE})
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA # Disable this option if project cannot be built with Ninja
# OPTIONS -DUSE_THIS_IN_ALL_BUILDS=1 -DUSE_THIS_TOO=2
# OPTIONS_RELEASE -DOPTIMIZE=1
# OPTIONS_DEBUG -DDEBUGGABLE=1
)
vcpkg_install_cmake()
# Handle copyright
#file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/@PORT@)
#file(RENAME ${CURRENT_PACKAGES_DIR}/share/@PORT@/LICENSE ${CURRENT_PACKAGES_DIR}/share/@PORT@/copyright)