vcpkg/ports/ecsutil/portfile.cmake
2018-09-25 15:35:39 -04:00

81 lines
4.0 KiB
CMake

# Common Ambient Variables:
# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
# CURRENT_PORT_DIR = ${VCPKG_ROOT_DIR}\ports\${PORT}
# PORT = current port name (zlib, etc)
# TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc)
# VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic)
# VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic)
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
# VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm)
#
include(vcpkg_common_functions)
set(ECSUTIL_VERSION "v1.0.1.1")
set(ECSUtil_HASH e396f672b2a6ec16a5f74f490f8383c67a869db950100d5139fee35302d183f1f45c96ffce783c1e573631a8a036e9f55ab2fac1d1a312f308b9f474fbde10ed)
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src)
#architecture detection
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
set(ECSUtil_ARCH Win32)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
set(ECSUtil_ARCH x64)
else()
message(FATAL_ERROR "unsupported architecture")
endif()
if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
set(ECSUtil_CONFIGURATION_RELEASE Release)
set(ECSUtil_CONFIGURATION_DEBUG Debug)
else()
if (VCPKG_CRT_LINKAGE STREQUAL dynamic)
set(ECSUtil_CONFIGURATION_RELEASE "Release Lib")
set(ECSUtil_CONFIGURATION_DEBUG "Debug Lib")
else()
set(ECSUtil_CONFIGURATION_RELEASE "Release Lib Static")
set(ECSUtil_CONFIGURATION_DEBUG "Debug Lib Static")
endif()
endif()
vcpkg_download_distfile(ARCHIVE
URLS "https://github.com/EMCECS/ecs-object-client-windows-cpp/releases/download/${ECSUTIL_VERSION}/ecs-object-client-windows-cpp.${ECSUTIL_VERSION}.zip"
FILENAME "ecs-object-client-windows-cpp.${ECSUTIL_VERSION}.zip"
SHA512 ${ECSUtil_HASH}
)
vcpkg_extract_source_archive(${ARCHIVE})
vcpkg_build_msbuild(
PROJECT_PATH ${SOURCE_PATH}/ECSUtil.sln
TARGET ECSUtil
RELEASE_CONFIGURATION ${ECSUtil_CONFIGURATION_RELEASE}
DEBUG_CONFIGURATION ${ECSUtil_CONFIGURATION_DEBUG}
)
file(COPY ${SOURCE_PATH}/ECSUtil DESTINATION ${CURRENT_PACKAGES_DIR}/include FILES_MATCHING PATTERN *.h)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/include/ECSUtil/res)
if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
file(COPY ${SOURCE_PATH}/Debug/${ECSUtil_ARCH}/ECSUtil.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
file(COPY ${SOURCE_PATH}/Debug/${ECSUtil_ARCH}/ECSUtil.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(COPY ${SOURCE_PATH}/Release/${ECSUtil_ARCH}/ECSUtil.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
file(COPY ${SOURCE_PATH}/Release/${ECSUtil_ARCH}/ECSUtil.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
elseif (VCPKG_LIBRARY_LINKAGE STREQUAL static)
if (VCPKG_CRT_LINKAGE STREQUAL dynamic)
file(COPY "${SOURCE_PATH}/Debug Lib/${ECSUtil_ARCH}/ECSUtil.lib" DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(COPY "${SOURCE_PATH}/objDebug Lib/${ECSUtil_ARCH}/ECSUtil/ECSUtil.pdb" DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(COPY "${SOURCE_PATH}/Release Lib/${ECSUtil_ARCH}/ECSUtil.lib" DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
file(COPY "${SOURCE_PATH}/objRelease Lib/${ECSUtil_ARCH}/ECSUtil/ECSUtil.pdb" DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
else()
file(COPY "${SOURCE_PATH}/Debug Lib Static/${ECSUtil_ARCH}/ECSUtil.lib" DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(COPY "${SOURCE_PATH}/objDebug Lib Static/${ECSUtil_ARCH}/ECSUtil/ECSUtil.pdb" DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(COPY "${SOURCE_PATH}/Release Lib Static/${ECSUtil_ARCH}/ECSUtil.lib" DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
file(COPY "${SOURCE_PATH}/objRelease Lib Static/${ECSUtil_ARCH}/ECSUtil/ECSUtil.pdb" DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
endif()
endif()
# Handle copyright
file(COPY ${SOURCE_PATH}/license.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/ecsutil/copyright)
vcpkg_copy_pdbs()