vcpkg/ports/discord-game-sdk/portfile.cmake
Charles Milette 411929e664
[discord-game-sdk] new port (#10763)
* [discord-game-sdk] new port

* [discord-game-sdk] Invert Supports field

* [discord-game-sdk] Fix Supports field

* [discord-game-sdk] Fix Supports field again

* [discord-game-sdk] Update find_library

* [discord-game-sdk] Rename LICENSE.md, remove include(vcpkg_common_functions)

* [discord-game-sdk] Fix Linux build, add usage file

* [discord-game-sdk] Add missing file(INSTALL)

* [discord-game-sdk] Update baseline and fix macOS build

* [discord-game-sdk] Specify C++ standard version

* [discord-game-sdk] Remove vcpkg_copy_pdbs

* [discord-game-sdk] Replace ToS text by link to online version
2020-05-06 11:01:30 -07:00

51 lines
2.5 KiB
CMake

vcpkg_fail_port_install(ON_ARCH "arm" "arm64" ON_TARGET "android" "uwp")
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86" AND NOT VCPKG_TARGET_IS_WINDOWS)
vcpkg_fail_port_install(MESSAGE "The GameSDK only supports x86 on Windows." ALWAYS)
endif()
vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)
vcpkg_download_distfile(ARCHIVE
URLS https://dl-game-sdk.discordapp.net/2.5.6/discord_game_sdk.zip
FILENAME discord_game_sdk.zip
SHA512 4c8f72c7bdf92bc969fb86b96ea0d835e01b9bab1a2cc27ae00bdac1b9733a1303ceadfe138c24a7609b76d61d49999a335dd596cf3f335d894702e2aa23406f
)
vcpkg_extract_source_archive_ex(
OUT_SOURCE_PATH SOURCE_PATH
ARCHIVE ${ARCHIVE}
NO_REMOVE_ONE_LEVEL
)
file(COPY "${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt" DESTINATION ${SOURCE_PATH})
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
set(ARCH_FOLDER "x86")
else(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
set(ARCH_FOLDER "x86_64")
endif()
if(VCPKG_TARGET_IS_WINDOWS)
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll" DESTINATION "${CURRENT_PACKAGES_DIR}/bin")
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/bin")
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll.lib" DESTINATION "${CURRENT_PACKAGES_DIR}/lib" RENAME "discord_game_sdk.lib")
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dll.lib" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib" RENAME "discord_game_sdk.lib")
elseif(VCPKG_TARGET_IS_OSX)
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dylib" DESTINATION "${CURRENT_PACKAGES_DIR}/lib" RENAME "libdiscord_game_sdk.dylib")
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.dylib" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib" RENAME "libdiscord_game_sdk.dylib")
elseif(VCPKG_TARGET_IS_LINUX)
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.so" DESTINATION "${CURRENT_PACKAGES_DIR}/lib" RENAME "libdiscord_game_sdk.so")
file(INSTALL "${SOURCE_PATH}/lib/${ARCH_FOLDER}/discord_game_sdk.so" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/lib" RENAME "libdiscord_game_sdk.so")
endif()
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
OPTIONS
"-DSDK_LIB_FOLDER=${CURRENT_PACKAGES_DIR}/lib"
)
vcpkg_install_cmake()
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/copyright" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")