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2c26c9aff1
* [imgui] Update to 1.89 * [imgui] Update version files * [imgui] Update to 1.89.1 * [imgui] Update version files * [ogre] Fix build failure on imgui 1.89 * [ogre] Update version files * [imgui-sfml] Fix build failure on imgui 1.89 * [imgui-sfml] Update version files * [milerius-sfml-imgui] Fix build failure on imgui 1.89 * [milerius-sfml-imgui] Update version files * [imgui] Modernize port * [imgui] Update version files * bump port version * version * version... again Co-authored-by: Javier Matos Denizac <javier.matosd@gmail.com>
23 lines
968 B
Diff
23 lines
968 B
Diff
diff --git a/imgui-SFML.cpp b/imgui-SFML.cpp
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index 6ca64ae..94af0c8 100644
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--- a/imgui-SFML.cpp
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+++ b/imgui-SFML.cpp
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@@ -128,7 +128,7 @@ void initDefaultJoystickMapping();
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// Returns first id of connected joystick
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unsigned int getConnectedJoystickId();
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-void updateJoystickActionState(ImGuiIO& io, ImGuiNavInput_ action);
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+void updateJoystickActionState(ImGuiIO& io, ImGuiNavInput action);
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void updateJoystickDPadState(ImGuiIO& io);
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void updateJoystickLStickState(ImGuiIO& io);
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@@ -1030,7 +1030,7 @@ void initDefaultJoystickMapping() {
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ImGui::SFML::SetJoystickLStickThreshold(5.f);
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}
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-void updateJoystickActionState(ImGuiIO& io, ImGuiNavInput_ action) {
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+void updateJoystickActionState(ImGuiIO& io, ImGuiNavInput action) {
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bool isPressed = sf::Joystick::isButtonPressed(s_currWindowCtx->joystickId,
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s_currWindowCtx->joystickMapping[action]);
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io.NavInputs[action] = isPressed ? 1.0f : 0.0f;
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