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* [directx-dxc] new port for DirectX HLSL Compiler * Reformat * Update baseline * It's not strictly a tool only port * Update baseline * Code review feedback * Update baseline * Update ports/directx-dxc/portfile.cmake Co-authored-by: Cheney Wang <38240633+Cheney-W@users.noreply.github.com> * Update ports/directx-dxc/portfile.cmake Co-authored-by: Cheney Wang <38240633+Cheney-W@users.noreply.github.com> * Update ports/directx-dxc/portfile.cmake Co-authored-by: Cheney Wang <38240633+Cheney-W@users.noreply.github.com> * Refresh baseline Co-authored-by: Cheney Wang <38240633+Cheney-W@users.noreply.github.com>
10 lines
333 B
JSON
10 lines
333 B
JSON
{
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"name": "directx-dxc",
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"version-date": "2021-12-08",
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"description": "DirectX Shader Compiler (LLVM/Clang)",
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"homepage": "https://github.com/microsoft/DirectXShaderCompiler",
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"documentation": "https://github.com/microsoft/DirectXShaderCompiler/wiki",
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"license": null,
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"supports": "windows & x64 & !uwp & !staticcrt"
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}
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