vcpkg/ports/lua/CMakeLists.txt
Jack·Boos·Yu 32d25e6b85
[lua] Fix library type and usage (#24436)
* [lua] Fix library type and usage

* version

* Use c code in executables

* version

* Apply suggestion

* version

* Add an extra CMakeLists.txt to avoid scope pollution of SET_SOURCE_FILES_PROPERTIES

* version

* Apply suggestions

* version

* Various nitpicks:

* Use "supports" on features rather than if tests plus message FATAL_ERROR
* Deduplicate ENABLE_LUA_CPP and COMPILE_AS_CPP
* Add quotes.
* Use file(INSTALL rather than configure_file(COPYONLY)

Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
2022-05-13 15:02:20 -07:00

115 lines
3.6 KiB
CMake

# Lua can be compiled as either C or C++.
# Default configuration is C, set COMPILE_AS_CPP to ON to use C++.
# See http://stackoverflow.com/questions/13560945/c-and-c-library-using-longjmp for why would you want to do that.
# Primary differences:
# - Exceptions will be used instead of setjmp/longjmp
# - The name mangling for functions will be C++ instead of C.
# - This is a source-incompatible change because extern "C" is chosen by the including application.
# - The lua.hpp header will not be available.
PROJECT ( lua )
CMAKE_MINIMUM_REQUIRED(VERSION 3.18)
# Build Libraries
FILE(GLOB HDR_LIBLUA "${CMAKE_SOURCE_DIR}/src/*.h")
# For luac.c
LIST(REMOVE_ITEM HDR_LIBLUA "${CMAKE_SOURCE_DIR}/src/lopnames.h")
FILE(GLOB SRC_LIBLUA "${CMAKE_SOURCE_DIR}/src/*.c")
# Executables luac and luai
LIST(REMOVE_ITEM SRC_LIBLUA "${CMAKE_SOURCE_DIR}/src/luac.c" "${CMAKE_SOURCE_DIR}/src/lua.c")
IF (WIN32)
# remove warnings
ADD_DEFINITIONS (-D_CRT_SECURE_NO_WARNINGS )
ENDIF ()
IF (UNIX)
ADD_DEFINITIONS (-DLUA_USE_POSIX)
FIND_LIBRARY (LIB_MATH NAMES m)
IF (LIB_MATH)
LINK_LIBRARIES (${LIB_MATH})
ENDIF ()
ENDIF ()
# C library
SET (CMAKE_C_STANDARD 99)
SET(SRC_LIBLUAC ${SRC_LIBLUA})
ADD_LIBRARY ( lua ${SRC_LIBLUAC} ${HDR_LIBLUA} )
TARGET_INCLUDE_DIRECTORIES(lua PRIVATE $<BUILD_INTERFACE:${CMAKE_CURRENT_LIST_DIR}/src> PUBLIC $<INSTALL_INTERFACE:include>)
SET_PROPERTY (TARGET lua PROPERTY POSITION_INDEPENDENT_CODE ON)
SET_SOURCE_FILES_PROPERTIES(${SRC_LIBLUAC} PROPERTIES LANGUAGE C)
IF (BUILD_SHARED_LIBS AND WIN32)
TARGET_COMPILE_DEFINITIONS (lua PUBLIC -DLUA_BUILD_AS_DLL )
ENDIF ()
IF (UNIX)
IF (APPLE)
TARGET_COMPILE_DEFINITIONS (lua PUBLIC -DLUA_USE_DLOPEN)
ELSE ()
FIND_LIBRARY (LIB_DLOPEN NAMES dl)
IF (LIB_DLOPEN)
TARGET_COMPILE_DEFINITIONS (lua PUBLIC -DLUA_USE_DLOPEN)
TARGET_LINK_LIBRARIES (lua ${LIB_DLOPEN})
ENDIF ()
ENDIF ()
ENDIF ()
INSTALL ( TARGETS lua
EXPORT unofficial-lua-config
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib
)
install(EXPORT unofficial-lua-config DESTINATION share/unofficial-lua)
# CXX library
IF (COMPILE_AS_CPP)
ADD_SUBDIRECTORY(cpp)
ENDIF()
IF (INSTALL_TOOLS)
# compiler uses non-exported APIs, so must include sources directly.
ADD_EXECUTABLE ( luac ${CMAKE_SOURCE_DIR}/src/luac.c ${SRC_LIBLUA} ${CMAKE_SOURCE_DIR}/src/lopnames.h )
ADD_EXECUTABLE ( luai ${CMAKE_SOURCE_DIR}/src/lua.c ) # interpreter
TARGET_INCLUDE_DIRECTORIES(luac PRIVATE ${CMAKE_CURRENT_LIST_DIR}/src)
TARGET_LINK_LIBRARIES ( luai PRIVATE lua )
SET_TARGET_PROPERTIES ( luai PROPERTIES OUTPUT_NAME lua PDB_NAME luai )
IF (UNIX)
IF (CMAKE_SYSTEM_NAME STREQUAL FreeBSD)
SET (_LIB_READLINE_NAME edit)
ELSE ()
SET (_LIB_READLINE_NAME readline)
ENDIF ()
FIND_LIBRARY (LIB_READLINE NAMES ${_LIB_READLINE_NAME})
IF (LIB_READLINE)
TARGET_COMPILE_DEFINITIONS (luai PUBLIC -DLUA_USE_READLINE)
TARGET_LINK_LIBRARIES(luai ${LIB_READLINE})
IF (_LIB_READLINE_NAME STREQUAL edit)
TARGET_INCLUDE_DIRECTORIES (luai PUBLIC /usr/include/edit)
ENDIF ()
ENDIF ()
ENDIF ()
INSTALL ( TARGETS luai luac RUNTIME DESTINATION tools/lua )
ENDIF ()
IF (NOT SKIP_INSTALL_HEADERS)
INSTALL(
FILES
src/lualib.h
src/lua.h
src/luaconf.h
src/lauxlib.h
DESTINATION include
)
# If using C++, don't install extern "C" wrapper.
IF (NOT COMPILE_AS_CPP)
INSTALL(FILES src/lua.hpp DESTINATION include)
ENDIF ()
ENDIF ()