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https://github.com/microsoft/vcpkg.git
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1d424272b9
Updates to latest tagged release. Now uses the provided cmake file instead of using a custom one (although a custom target file was added) - [*] Changes comply with the [maintainer guide](https://github.com/microsoft/vcpkg-docs/blob/main/vcpkg/contributing/maintainer-guide.md). - [*] SHA512s are updated for each updated download. - [*] The "supports" clause reflects platforms that may be fixed by this new version. - [*] Any fixed [CI baseline](https://github.com/microsoft/vcpkg/blob/master/scripts/ci.baseline.txt) entries are removed from that file. - [*] Any patches that are no longer applied are deleted from the port's directory. - [*] The version database is fixed by rerunning `./vcpkg x-add-version --all` and committing the result. - [*] Only one version is added to each modified port's versions file.
31 lines
1.1 KiB
Diff
31 lines
1.1 KiB
Diff
diff --git a/configure b/configure
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index 1f0b9497cb..3243e23021 100644
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--- a/src/CMakeLists.txt
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+++ b/src/CMakeLists.txt
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@@ -40,8 +40,12 @@ D3D12MA_IMPORTS
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)
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endif()
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-install(TARGETS D3D12MemoryAllocator DESTINATION "lib")
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+install(TARGETS D3D12MemoryAllocator EXPORT d3d12-memory-allocator-config
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+ RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
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+ ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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+ LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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+ PUBLIC_HEADER DESTINATION "${INSTALL_INCLUDE_DIR}")
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install(FILES "${PROJECT_SOURCE_DIR}/include/D3D12MemAlloc.h" DESTINATION "include")
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if(D3D12MA_BUILD_SAMPLE)
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if(WIN32)
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@@ -126,3 +130,11 @@ else()
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message(STATUS "D3D12Sample application is not supported to Linux")
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endif()
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endif()
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+
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+target_include_directories(D3D12MemoryAllocator PUBLIC $<INSTALL_INTERFACE:include> $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>)
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+set_target_properties(D3D12MemoryAllocator PROPERTIES PUBLIC_HEADER "${PROJECT_SOURCE_DIR}/include/D3D12MemAlloc.h")
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+
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+install(
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+ EXPORT d3d12-memory-allocator-config DESTINATION cmake/
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+ NAMESPACE "unofficial::"
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+)
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