vcpkg/scripts/cmake/vcpkg_build_nmake.cmake
nicole mazzuca 6b117c9c7e
[vcpkg docs] Check for documentation generation in CI (#14614)
* [vcpkg docs] Change how documenting port functions works

Instead of using `##`, use comment blocks for documentation.

Also, add some minor docs and change RST -> MD
so we actually get docs generated.

* add CI stuff

* regenerate docs

* fix vcpkg_find_acquire_program to not use _execute_process
2020-12-01 13:37:26 -08:00

233 lines
8.8 KiB
CMake

#[===[.md:
# vcpkg_build_nmake
Build a msvc makefile project.
## Usage:
```cmake
vcpkg_build_nmake(
SOURCE_PATH <${SOURCE_PATH}>
[NO_DEBUG]
[TARGET <all>]
[PROJECT_SUBPATH <${SUBPATH}>]
[PROJECT_NAME <${MAKEFILE_NAME}>]
[PRERUN_SHELL <${SHELL_PATH}>]
[PRERUN_SHELL_DEBUG <${SHELL_PATH}>]
[PRERUN_SHELL_RELEASE <${SHELL_PATH}>]
[OPTIONS <-DUSE_THIS_IN_ALL_BUILDS=1>...]
[OPTIONS_RELEASE <-DOPTIMIZE=1>...]
[OPTIONS_DEBUG <-DDEBUGGABLE=1>...]
[TARGET <target>])
```
## Parameters
### SOURCE_PATH
Specifies the directory containing the source files.
By convention, this is usually set in the portfile as the variable `SOURCE_PATH`.
### PROJECT_SUBPATH
Specifies the sub directory containing the `makefile.vc`/`makefile.mak`/`makefile.msvc` or other msvc makefile.
### PROJECT_NAME
Specifies the name of msvc makefile name.
Default is `makefile.vc`
### NO_DEBUG
This port doesn't support debug mode.
### ENABLE_INSTALL
Install binaries after build.
### PRERUN_SHELL
Script that needs to be called before build
### PRERUN_SHELL_DEBUG
Script that needs to be called before debug build
### PRERUN_SHELL_RELEASE
Script that needs to be called before release build
### OPTIONS
Additional options passed to generate during the generation.
### OPTIONS_RELEASE
Additional options passed to generate during the Release generation. These are in addition to `OPTIONS`.
### OPTIONS_DEBUG
Additional options passed to generate during the Debug generation. These are in addition to `OPTIONS`.
### TARGET
The target passed to the nmake build command (`nmake/nmake install`). If not specified, no target will
be passed.
### ADD_BIN_TO_PATH
Adds the appropriate Release and Debug `bin\` directories to the path during the build such that executables can run against the in-tree DLLs.
## Notes:
This command should be preceeded by a call to [`vcpkg_configure_nmake()`](vcpkg_configure_nmake.md).
You can use the alias [`vcpkg_install_nmake()`](vcpkg_install_nmake.md) function if your CMake script supports the
"install" target
## Examples
* [tcl](https://github.com/Microsoft/vcpkg/blob/master/ports/tcl/portfile.cmake)
* [freexl](https://github.com/Microsoft/vcpkg/blob/master/ports/freexl/portfile.cmake)
#]===]
function(vcpkg_build_nmake)
# parse parameters such that semicolons in options arguments to COMMAND don't get erased
cmake_parse_arguments(PARSE_ARGV 0 _bn
"ADD_BIN_TO_PATH;ENABLE_INSTALL;NO_DEBUG"
"SOURCE_PATH;PROJECT_SUBPATH;PROJECT_NAME;LOGFILE_ROOT"
"OPTIONS;OPTIONS_RELEASE;OPTIONS_DEBUG;PRERUN_SHELL;PRERUN_SHELL_DEBUG;PRERUN_SHELL_RELEASE;TARGET"
)
if (NOT CMAKE_HOST_WIN32)
message(FATAL_ERROR "vcpkg_build_nmake only support windows.")
endif()
if (_bn_OPTIONS_DEBUG STREQUAL _bn_OPTIONS_RELEASE)
message(FATAL_ERROR "Detected debug configuration is equal to release configuration, please use NO_DEBUG for vcpkg_build_nmake/vcpkg_install_nmake")
endif()
if(NOT _bn_LOGFILE_ROOT)
set(_bn_LOGFILE_ROOT "build")
endif()
if (NOT _bn_PROJECT_NAME)
set(MAKEFILE_NAME makefile.vc)
else()
set(MAKEFILE_NAME ${_bn_PROJECT_NAME})
endif()
set(MAKE )
set(MAKE_OPTS_BASE )
find_program(NMAKE nmake REQUIRED)
get_filename_component(NMAKE_EXE_PATH ${NMAKE} DIRECTORY)
# Load toolchains
if(NOT VCPKG_CHAINLOAD_TOOLCHAIN_FILE)
set(VCPKG_CHAINLOAD_TOOLCHAIN_FILE "${SCRIPTS}/toolchains/windows.cmake")
endif()
include("${VCPKG_CHAINLOAD_TOOLCHAIN_FILE}")
# Set needed env
set(ENV{PATH} "$ENV{PATH};${NMAKE_EXE_PATH}")
set(ENV{INCLUDE} "${CURRENT_INSTALLED_DIR}/include;$ENV{INCLUDE}")
# Set make command and install command
set(MAKE ${NMAKE} /NOLOGO /G /U)
set(MAKE_OPTS_BASE -f ${MAKEFILE_NAME})
if (_bn_ENABLE_INSTALL)
set(INSTALL_COMMAND install)
endif()
if (_bn_TARGET)
set(MAKE_OPTS_BASE ${MAKE_OPTS_BASE} ${_bn_TARGET} ${INSTALL_COMMAND})
else()
set(MAKE_OPTS_BASE ${MAKE_OPTS_BASE} all ${INSTALL_COMMAND})
endif()
# Add subpath to work directory
if (_bn_PROJECT_SUBPATH)
set(_bn_PROJECT_SUBPATH /${_bn_PROJECT_SUBPATH})
else()
set(_bn_PROJECT_SUBPATH )
endif()
foreach(BUILDTYPE "debug" "release")
if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL BUILDTYPE)
if(BUILDTYPE STREQUAL "debug")
# Skip debug generate
if (_bn_NO_DEBUG)
continue()
endif()
# Generate obj dir suffix
set(SHORT_BUILDTYPE "-dbg")
set(CONFIG "Debug")
# Add install command and arguments
set(MAKE_OPTS ${MAKE_OPTS_BASE})
if (_bn_ENABLE_INSTALL)
set(INSTALL_OPTS INSTALLDIR=${CURRENT_PACKAGES_DIR}/debug)
set(MAKE_OPTS ${MAKE_OPTS} ${INSTALL_OPTS})
endif()
set(MAKE_OPTS ${MAKE_OPTS} ${_bn_OPTIONS} ${_bn_OPTIONS_DEBUG})
unset(ENV{CL})
set(TMP_CL_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_CXX_FLAGS_DEBUG}")
string(REPLACE "/" "-" TMP_CL_FLAGS "${TMP_CL_FLAGS}")
set(ENV{CL} "$ENV{CL} ${TMP_CL_FLAGS}")
else()
# In NO_DEBUG mode, we only use ${TARGET_TRIPLET} directory.
if (_bn_NO_DEBUG)
set(SHORT_BUILDTYPE "")
else()
set(SHORT_BUILDTYPE "-rel")
endif()
set(CONFIG "Release")
# Add install command and arguments
set(MAKE_OPTS ${MAKE_OPTS_BASE})
if (_bn_ENABLE_INSTALL)
set(INSTALL_OPTS INSTALLDIR=${CURRENT_PACKAGES_DIR})
set(MAKE_OPTS ${MAKE_OPTS} ${INSTALL_OPTS})
endif()
set(MAKE_OPTS ${MAKE_OPTS} ${_bn_OPTIONS} ${_bn_OPTIONS_RELEASE})
unset(ENV{CL})
set(TMP_CL_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELEASE}")
string(REPLACE "/" "-" TMP_CL_FLAGS "${TMP_CL_FLAGS}")
set(ENV{CL} "$ENV{CL} ${TMP_CL_FLAGS}")
endif()
set(CURRENT_TRIPLET_NAME ${TARGET_TRIPLET}${SHORT_BUILDTYPE})
set(OBJ_DIR ${CURRENT_BUILDTREES_DIR}/${CURRENT_TRIPLET_NAME})
file(REMOVE_RECURSE ${OBJ_DIR})
file(MAKE_DIRECTORY ${OBJ_DIR})
file(GLOB_RECURSE SOURCE_FILES ${_bn_SOURCE_PATH}/*)
foreach(ONE_SOUCRCE_FILE ${SOURCE_FILES})
get_filename_component(DST_DIR ${ONE_SOUCRCE_FILE} PATH)
string(REPLACE "${_bn_SOURCE_PATH}" "${OBJ_DIR}" DST_DIR "${DST_DIR}")
file(COPY ${ONE_SOUCRCE_FILE} DESTINATION ${DST_DIR})
endforeach()
if (_bn_PRERUN_SHELL)
message(STATUS "Prerunning ${CURRENT_TRIPLET_NAME}")
vcpkg_execute_required_process(
COMMAND ${_bn_PRERUN_SHELL}
WORKING_DIRECTORY ${OBJ_DIR}${_bn_PROJECT_SUBPATH}
LOGNAME "$prerun-${CURRENT_TRIPLET_NAME}"
)
endif()
if (BUILDTYPE STREQUAL "debug" AND _bn_PRERUN_SHELL_DEBUG)
message(STATUS "Prerunning ${CURRENT_TRIPLET_NAME}")
vcpkg_execute_required_process(
COMMAND ${_bn_PRERUN_SHELL_DEBUG}
WORKING_DIRECTORY ${OBJ_DIR}${_bn_PROJECT_SUBPATH}
LOGNAME "prerun-${CURRENT_TRIPLET_NAME}-dbg"
)
endif()
if (BUILDTYPE STREQUAL "release" AND _bn_PRERUN_SHELL_RELEASE)
message(STATUS "Prerunning ${CURRENT_TRIPLET_NAME}")
vcpkg_execute_required_process(
COMMAND ${_bn_PRERUN_SHELL_RELEASE}
WORKING_DIRECTORY ${OBJ_DIR}${_bn_PROJECT_SUBPATH}
LOGNAME "prerun-${CURRENT_TRIPLET_NAME}-rel"
)
endif()
if (NOT _bn_ENABLE_INSTALL)
message(STATUS "Building ${CURRENT_TRIPLET_NAME}")
else()
message(STATUS "Building and installing ${CURRENT_TRIPLET_NAME}")
endif()
vcpkg_execute_build_process(
COMMAND ${MAKE} ${MAKE_OPTS}
WORKING_DIRECTORY ${OBJ_DIR}${_bn_PROJECT_SUBPATH}
LOGNAME "${_bn_LOGFILE_ROOT}-${CURRENT_TRIPLET_NAME}"
)
if(_bn_ADD_BIN_TO_PATH)
set(ENV{PATH} "${_BACKUP_ENV_PATH}")
endif()
endif()
endforeach()
endfunction()